Rust Player Count
72,919 playing now

Online51.79.46.244:22826checked 12m ago

A Shockbyte Rust Server

Players now 0/ 10 0% full
7-day average 0 peak 2
Rank #9,459 top 43%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 5 players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:13 UTC9d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average 512/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average 301/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average 154/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average 331/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average 287/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average 258/ 325

Quick answers

from the figures on this page

Rules, map and settings

What configuration does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What is the map on A Shockbyte Rust Server?

A procedural map of size 2,900 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on A Shockbyte Rust Server convey?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is A Shockbyte Rust Server?

With 10 slots, A Shockbyte Rust Server has 0 players at the moment. With a peak of 2, the average over seven days is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

A Shockbyte Rust Server is in the top 43% of all ranked servers with a rank of #9,459 for player hours over the past seven days.

About the server

What is the online status and reliability of A Shockbyte Rust Server?

You can find A Shockbyte Rust Server online at the moment. Based on the uptime it reports, the last restart was about 47 hours ago. For the last 7 full days, it was online for 59 of 168 hours, a 35% uptime. Its first appearance in Rust Player Count was on 5 October 2026.

What Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does A Shockbyte Rust Server serve?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 51.79.46.244:22826.

Is A Shockbyte Rust Server lag-free?

In the last 48 hours, it averaged 215 server fps, with a low of 161. The maximum number of entities it carried was 45,676, which includes buildings, deployables and everything else. Peak memory use was 3,256 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on A Shockbyte Rust Server on wipe day?

The average busiest point in recent wipes reached 5 players. 4 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does A Shockbyte Rust Server follow?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 9 days 14 hours ago.

How to join

What steps are needed to join A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 51.79.46.244:22826. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.