Rust Player Count
32,650 playing now

Offline51.81.166.174:50012checked 1d ago

[US] God Dammit Donut | PVE | No Raid

monthly wipes moddedcarbonpve
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,900 top 72%
Last wipe 13d ago monthly schedule
Next wipe 21d 13h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123406:0009:0012:0014:0017:0020:00

Hourly average and peak, UTC.

Server performance

010020030040006:0009:0012:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

21d 13hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:05 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 55/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 49/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average 59/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average 37/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 11/ 420

Quick answers

from the figures on this page

Rules and settings

What are the server rules for [US] God Dammit Donut | PVE | No Raid?

No gather rate appears in the name of [US] God Dammit Donut | PVE | No Raid. The group limit is the game's default of 8 players. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on [US] God Dammit Donut | PVE | No Raid?

A procedural map of size 3,000 is what [US] God Dammit Donut | PVE | No Raid runs, generated by the game with seed 77659. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can [US] God Dammit Donut | PVE | No Raid be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] God Dammit Donut | PVE | No Raid: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [US] God Dammit Donut | PVE | No Raid?

For the game's server browser, [US] God Dammit Donut | PVE | No Raid publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on [US] God Dammit Donut | PVE | No Raid?

The server [US] God Dammit Donut | PVE | No Raid is offline at present, with its last appearance 33 hours ago. The average player count for the past seven days is 0.

What position does [US] God Dammit Donut | PVE | No Raid hold among Rust servers?

[US] God Dammit Donut | PVE | No Raid is in the top 72% of all ranked servers with a rank of #15,900 for player hours over the past seven days.

Server details

What is the online status and reliability of [US] God Dammit Donut | PVE | No Raid?

Last seen 33 hours ago, [US] God Dammit Donut | PVE | No Raid is offline right now. Based on the uptime it reports, the last restart was about 19 hours ago. In the last 7 full days, it was up for 141 of 168 hours, which is 84% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [US] God Dammit Donut | PVE | No Raid?

On Linux, [US] God Dammit Donut | PVE | No Raid runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find [US] God Dammit Donut | PVE | No Raid?

No region tag is published by [US] God Dammit Donut | PVE | No Raid, but its name points to North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 51.81.166.174:50012.

What is the performance like on [US] God Dammit Donut | PVE | No Raid?

In the last 48 hours, it averaged 230 server fps, with a low of 218. The maximum number of entities it carried was 47,652, which includes buildings, deployables and everything else. Memory usage reached up to 2,264 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on [US] God Dammit Donut | PVE | No Raid when a wipe occurs?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does [US] God Dammit Donut | PVE | No Raid wipe?

The only wipes for [US] God Dammit Donut | PVE | No Raid are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 5 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What steps are needed to join [US] God Dammit Donut | PVE | No Raid?

To get in, press F1 in Rust and enter client.connect 51.81.166.174:50012. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.