Rust Player Count
34,332 playing now

Online51.81.176.73:25516checked 14m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #6,778 top 31%
Last wipe 8h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0006:0015:0000:00Wiped Wed 21 Oct, 02:22 UTCWIPEWiped Wed 21 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0011:0020:0006:0015:0000:00Wiped Wed 21 Oct, 02:22 UTCWIPEWiped Wed 21 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.3 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:02 UTC8h ago – – running 0
Wed 21 Oct, 02:22 UTC23h ago – – – 0
Mon 19 Oct, 02:02 UTC2d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 21/ 400
МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 114 on average 124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 107 on average 30/ 245
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average 12/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average 4/ 1000

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on A Shockbyte Rust Server?

The game generates a procedural map of size 3,000 with seed 1 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on A Shockbyte Rust Server convey?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 01:00 UTC, averaging 1 players.

What position does A Shockbyte Rust Server hold among Rust servers?

For player hours in the last seven days, A Shockbyte Rust Server ranks #6,778 and is in the top 31% of all ranked servers.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

You can find A Shockbyte Rust Server online at the moment. The uptime it gives suggests it restarted about 16 minutes ago. For the last 2 full days, it was online for 48 of 48 hours, a 100% uptime. Its first appearance in Rust Player Count was on 19 October 2026.

What Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 51.81.176.73:25516.

How well does A Shockbyte Rust Server perform?

The server ran at an average of 191 fps over the last 48 hours, never falling below 2. The highest entity count was 90,288, covering buildings, deployables and all other objects. Peak memory use was 4,075 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on A Shockbyte Rust Server on wipe day?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 8 hours.

How to join

How can I connect to A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 51.81.176.73:25516. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.