Rust Player Count
43,533 playing now

Online51.81.176.81:28015checked 10m ago

A Shockbyte Rust Server

Players now 1/ 2 50% full
7-day average 0 peak 1
Rank #4,448 top 20%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
On rhythm 38% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 17:18 UTC2d ago 1 – running 0
Sun 11 Oct, 09:22 UTC3d ago 1 – 0.3 days 0
Fri 9 Oct, 08:42 UTC5d ago 1 held half 2 days 1
Thu 8 Oct, 06:25 UTC6d ago 1 – 1.1 days 0
Tue 6 Oct, 22:24 UTC7d ago 1 – 1.3 days 0
Tue 6 Oct, 05:55 UTC8d ago 1 – 0.7 days 1
Mon 5 Oct, 05:02 UTC9d ago 1 – 1 days 0
Sun 4 Oct, 04:07 UTC10d ago 1 – 1 days 0
Thu 1 Oct, 18:39 UTC FW12d ago 1 held half 2.4 days 0
Tue 29 Sep, 22:04 UTC14d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average 322/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average 199/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 180/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 198/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 38/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 184/ 225

Quick answers

from the figures on this page

Settings and map

Which rules govern A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on A Shockbyte Rust Server?

A procedural map of size 2,500 is what A Shockbyte Rust Server runs, generated by the game with seed 50575. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is A Shockbyte Rust Server?

Right now, 1 players are on A Shockbyte Rust Server, which has 2 slots. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 1 players.

How does A Shockbyte Rust Server compare in server rankings?

A Shockbyte Rust Server is in the top 20% of all ranked servers with a rank of #4,448 for player hours over the past seven days.

Server details

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 4 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 51.81.176.81:28015.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours, the average server fps was 231, and it never dropped below 216. Up to 29,934 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,060 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on A Shockbyte Rust Server when a wipe occurs?

Recent wipes saw an average peak of 1 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does A Shockbyte Rust Server wipe?

With irregular wipe times on A Shockbyte Rust Server, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 2 days 16 hours.

How to join

What is the process to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 51.81.176.81:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.