Offline51.81.176.97:25586checked 10h ago
TheDuckPond
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 23:01 UTC2d ago | 2 | – | running | 2 |
| Sun 11 Oct, 00:51 UTC3d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 04:06 UTC8d ago | 2 | held half | 4.9 days | 0 |
| Sat 3 Oct, 22:44 UTC10d ago | 2 | held half | 2.2 days | 1 |
| Sat 3 Oct, 01:40 UTC11d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does TheDuckPond use?
The name of TheDuckPond does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on TheDuckPond?
The game generates a procedural map of size 4,250 with seed 142150012 for TheDuckPond. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can TheDuckPond be found in Rust Player Count lists and filters?
The Rust Player Count lists that TheDuckPond fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on TheDuckPond?
For the game's server browser, TheDuckPond publishes: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is TheDuckPond?
The server TheDuckPond is offline at present, with its last appearance 10 hours ago. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 2 players at 01:00 UTC.
What position does TheDuckPond hold among Rust servers?
Over the last seven days, TheDuckPond is #4,370 for player hours, placing it in the top 20% of ranked servers.
Server details
What is the uptime and reliability of TheDuckPond?
TheDuckPond is down at the moment and was last seen 10 hours ago. The uptime it gives suggests it restarted about 13 hours ago. For the last 7 full days, it was online for 163 of 168 hours, a 97% uptime. 3 October 2026 is when Rust Player Count first saw it.
What Rust version is used on TheDuckPond?
Rust network protocol 2634 and build 167584 on Linux is what TheDuckPond uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of TheDuckPond?
There is no region published by TheDuckPond. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.81.176.97:25586.
How well does TheDuckPond perform?
Over the last 48 hours, the average server fps was 116, and it never dropped below 28. Up to 159,444 entities were present, including buildings, deployables and other world objects. Peak memory use was 5,370 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What happens on TheDuckPond when a wipe occurs?
Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does TheDuckPond wipe?
With irregular wipe times on TheDuckPond, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 2 days 7 hours ago.
Connect to the server
What is the process to join TheDuckPond?
Open the Rust console with F1, then type client.connect 51.81.176.97:25586. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.