Online51.81.179.115:27457checked 10m ago
Coog's Hunger Games
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:19 UTC8h ago | – | – | – | 0 |
| Tue 13 Oct, 03:18 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 15:53 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 15:26 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 14:39 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:22 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:13 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 13:58 UTC5d ago | – | – | – | 1 |
| Fri 9 Oct, 00:24 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 00:01 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 02:41 UTC8d ago | 1 | – | 0.9 days | 0 |
| Sat 3 Oct, 19:12 UTC11d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Fri 2 Oct, 00:04 UTC13d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 23:27 UTC15d ago | 1 | held half | 2 days | 1 |
| Tue 29 Sep, 04:43 UTC16d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 05:48 UTC19d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 18:21 UTC23d ago | 1 | halved by day 3 | 4.5 days | 1 |
| Sun 20 Sep, 19:19 UTC24d ago | 2+1 queue | – | 1 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Coog's Hunger Games?
No gather rate appears in the name of Coog's Hunger Games. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Coog's Hunger Games?
A procedural map of size 4,000 is what Coog's Hunger Games runs, generated by the game with seed 1759. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can Coog's Hunger Games be found in Rust Player Count lists and filters?
These Rust Player Count lists include Coog's Hunger Games: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on Coog's Hunger Games?
These are the tags Coog's Hunger Games publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Coog's Hunger Games have?
0 of 1 slots are filled on Coog's Hunger Games right now. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.
What position does Coog's Hunger Games hold among Rust servers?
For player hours in the last seven days, Coog's Hunger Games ranks #6,070 and is in the top 27% of all ranked servers.
About the server
What is the online status and reliability of Coog's Hunger Games?
Right now, Coog's Hunger Games is up. The uptime it gives suggests it restarted about 15 minutes ago. In the last 7 full days, it was up for 159 of 168 hours, which is 95% uptime. 20 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Coog's Hunger Games?
On Linux, Coog's Hunger Games runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Coog's Hunger Games?
There is no region published by Coog's Hunger Games. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.81.179.115:27457.
How well does Coog's Hunger Games perform?
The server ran at an average of 160 fps over the last 48 hours, never falling below 110. The maximum number of entities it carried was 94,365, which includes buildings, deployables and everything else. At its highest, it used 3,563 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
When does Coog's Hunger Games wipe?
None of the resets on Coog's Hunger Games count as wipes, since it refreshes the world every few hours without a schedule.
Join the server
How can I connect to Coog's Hunger Games?
To get in, press F1 in Rust and enter client.connect 51.81.179.115:27457. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.