Rust Player Count
34,725 playing now

Online51.81.179.39:27196checked 10m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #13,699 top 62%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 8.6 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 33% else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:12 UTC6d ago 1 – running 0
Tue 29 Sep, 23:18 UTC15d ago 1 halved by day 2 9 days 0
Sun 27 Sep, 19:31 UTC17d ago 2 held half 2.2 days 0
Sat 19 Sep, 06:17 UTC25d ago 2 halved by day 2 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 23/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 20/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 7/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on A Shockbyte Rust Server convey?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs on game build 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on A Shockbyte Rust Server?

0 of 10 slots are filled on A Shockbyte Rust Server right now. The average player count for the last seven days is 0, and the highest point was 1.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #13,699 and is in the top 62% of all ranked servers.

Server information

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was about 21 hours ago. For the last 7 full days, it was online for 146 of 168 hours, a 87% uptime. Rust Player Count recorded it for the first time on 19 September 2026.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 51.81.179.39:27196.

Is A Shockbyte Rust Server lag-free?

In the last 48 hours, it averaged 120 server fps, with a low of 118. The maximum number of entities it carried was 48,483, which includes buildings, deployables and everything else. At its highest, it used 3,821 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on A Shockbyte Rust Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 33% of recent wipes. If not, the crowd went below half by day 2.

When does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 6 days 5 hours ago.

Join the server

What steps are needed to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 51.81.179.39:27196. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs on game build 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.