Online51.81.179.5:27370checked 10m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:25 UTC23h ago | – | – | running | 0 |
| Tue 29 Sep, 02:45 UTC15d ago | 2 | halved by day 1 | 14.8 days | 0 |
| Fri 25 Sep, 22:48 UTC18d ago | 1 | – | 3.2 days | 1 |
| Fri 25 Sep, 01:00 UTC19d ago | 3 | – | 0.9 days | 1 |
| Thu 24 Sep, 02:20 UTC20d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern A Shockbyte Rust Server?
A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is running on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 12313, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on A Shockbyte Rust Server convey?
These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp12 (Max players): 12 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on A Shockbyte Rust Server?
Right now, 0 players are on A Shockbyte Rust Server, which has 12 slots. For the past week, the average number of players was 0.
How does A Shockbyte Rust Server compare in server rankings?
Over the last seven days, A Shockbyte Rust Server is #15,899 for player hours, placing it in the top 72% of ranked servers.
Server information
What is the uptime and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. It reports an uptime that puts the last restart at roughly 22 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 24 September 2026.
What Rust version is used on A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.81.179.5:27370.
What is the performance like on A Shockbyte Rust Server?
In the last 48 hours, it averaged 239 server fps, with a low of 226. The highest entity count was 8,026, covering buildings, deployables and all other objects. At its highest, it used 3,406 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What changes on A Shockbyte Rust Server on wipe day?
The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.
When does A Shockbyte Rust Server wipe?
With irregular wipe times on A Shockbyte Rust Server, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 23 hours ago.
How to join
How can I connect to A Shockbyte Rust Server?
Open the Rust console with F1, then type client.connect 51.81.179.5:27370. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp12
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.