Rust Player Count
43,509 playing now

Online51.81.179.91:28015checked 11m ago

A Shockbyte Rust Server

Players now 0/ 16 0% full
7-day average 0 peak 5
Rank #8,150 top 37%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct15 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 5 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:47 UTC3d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 191/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 113/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 470/ 500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 108/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 117/ 175

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on A Shockbyte Rust Server?

The game generates a procedural map of size 2,100 with seed 50000 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is A Shockbyte Rust Server?

With 16 slots, A Shockbyte Rust Server has 0 players at the moment. The seven-day average is 0 players, with a peak of 5.

How does A Shockbyte Rust Server compare in server rankings?

Over the last seven days, A Shockbyte Rust Server is #8,150 for player hours, placing it in the top 37% of ranked servers.

Server information

How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is currently online. The uptime it gives suggests it restarted about 2 days 21 hours ago. It was up 100% of the time over the last 2 full days, 48 of 48 hours. 12 October 2026 is when Rust Player Count first saw it.

What is the Rust version for A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 51.81.179.91:28015.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours, the average server fps was 235, and it never dropped below 211. Up to 21,092 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,939 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on A Shockbyte Rust Server when a wipe occurs?

Recent wipes saw an average peak of 5 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does A Shockbyte Rust Server follow?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 3 days ago.

How to join

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 51.81.179.91:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp16
Max players Capacity: 16 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.