Rust Player Count
41,879 playing now

Online51.81.79.201:29626checked 11m ago

A Shockbyte Rust Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:25 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average 306/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average 166/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 195/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 178/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 175/ 175

Quick answers

from the figures on this page

Rules and settings

What configuration does A Shockbyte Rust Server use?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

A procedural map of size 3,500 is what A Shockbyte Rust Server runs, generated by the game with seed 1483242784. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 10 slots. For the past week, the average number of players was 0.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #15,960 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the online status and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was about 18 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 51.81.79.201:29626.

Is A Shockbyte Rust Server lag-free?

The server ran at an average of 154 fps over the last 48 hours, never falling below 100. Up to 65,901 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,222 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on A Shockbyte Rust Server during a wipe?

Recent wipes saw an average peak of 2 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does A Shockbyte Rust Server wipe?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 9 days 19 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 51.81.79.201:29626. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.