Rust Player Count
33,702 playing now

Offline51.83.197.88:28015checked 28d ago

CSE Network | Rust | DEV

moddedcarbon
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,468 no region published
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 44/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 34/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 14/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does CSE Network | Rust | DEV use?

A gather rate is absent from the name of CSE Network | Rust | DEV. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on CSE Network | Rust | DEV?

A procedural map is what CSE Network | Rust | DEV runs, generated by the game.

Server tags

Where can CSE Network | Rust | DEV be found in Rust Player Count lists and filters?

The Rust Player Count lists that CSE Network | Rust | DEV fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on CSE Network | Rust | DEV?

For the game's server browser, CSE Network | Rust | DEV publishes: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): It runs on game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does CSE Network | Rust | DEV have?

CSE Network | Rust | DEV is offline at the moment; the last time it was seen was 28 days 19 hours ago.

How does CSE Network | Rust | DEV compare in server rankings?

Over the last seven days, CSE Network | Rust | DEV is #15,468 for player hours, placing it in the top – of ranked servers.

Server details

How reliable is CSE Network | Rust | DEV, and is it online?

Last seen 28 days 19 hours ago, CSE Network | Rust | DEV is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 15 September 2026.

What Rust version is used on CSE Network | Rust | DEV?

On Linux, CSE Network | Rust | DEV runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find CSE Network | Rust | DEV?

There is no region published by CSE Network | Rust | DEV. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 51.83.197.88:28015.

Wipe schedule

When does CSE Network | Rust | DEV wipe?

The rhythm of wipes on CSE Network | Rust | DEV cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 29 days 12 hours ago.

Join the server

How can I connect to CSE Network | Rust | DEV?

Open the Rust console with F1, then type client.connect 51.83.197.88:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build It runs on game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.