Rust Player Count
79,382 playing now

OnlineEU51.83.197.88:28115checked 13m ago

CSE Network | Rust | 2x Trios | TEST

2x trio biweekly wipes moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #13,422 top 62% · #2445 in EU
Last wipe 3d ago biweekly schedule
Next wipe 10d 3h Sun 1 Nov, 22:38 UTC

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 62% of all ranked servers, top 83% in EU, and #487 of the trio servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 1 November, 22:38 UTC, in 10d 3h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ПРОСТОЙ #1 MAX3 [X2|ДЛЯ НОВИЧКОВ]EU · trio · 2x · biweekly · 18 on average 0/ 150
HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPEDEU · trio · 2x · biweekly · 4 on average 4/ 150
#3 [RU] ДЛЯ НОВИЧКОВ X2|MAX3|ORP|SHOP|R7ZONE.RUEU · trio · 2x · biweekly · 1 on average 1/ 300
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 222 on average 739/ 675
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 137 on average 37/ 100
WEREWOLF GAMING.CO 3x Solo/Duo/Trio LARGE|Lootx3|ShareBPs|WIPEDEU · trio · 3x · biweekly · 93 on average 442/ 400

Quick answers

from the figures on this page

Settings and map

Which rules govern CSE Network | Rust | 2x Trios | TEST?

By name, CSE Network | Rust | 2x Trios | TEST runs at 2x gather. No more than 3 players in a group (trio). The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on CSE Network | Rust | 2x Trios | TEST?

The game generates a procedural map of size 3,000 with seed 12345 for CSE Network | Rust | 2x Trios | TEST. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can CSE Network | Rust | 2x Trios | TEST be found in Rust Player Count lists and filters?

These Rust Player Count lists include CSE Network | Rust | 2x Trios | TEST: Rust servers with a trio limit, Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

How should you interpret the tags on CSE Network | Rust | 2x Trios | TEST?

For the game's server browser, CSE Network | Rust | 2x Trios | TEST publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts3 (Group limit): You can have up to 3 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is CSE Network | Rust | 2x Trios | TEST?

0 of 10 slots are filled on CSE Network | Rust | 2x Trios | TEST right now. With a peak of 1, the average over seven days is 0 players.

What position does CSE Network | Rust | 2x Trios | TEST hold among Rust servers?

In the last seven days, CSE Network | Rust | 2x Trios | TEST is #13,422 for player hours, #2,445 in Europe, and within the top 62% of ranked servers. The server sits at #487 among trio servers.

About the server

What is the uptime and reliability of CSE Network | Rust | 2x Trios | TEST?

CSE Network | Rust | 2x Trios | TEST is currently online. The uptime it gives suggests it restarted about 2 days 22 hours ago. It was up 100% of the time over the last 2 full days, 48 of 48 hours. 19 October 2026 is when Rust Player Count first saw it.

What Rust version is used on CSE Network | Rust | 2x Trios | TEST?

Linux hosts CSE Network | Rust | 2x Trios | TEST, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find CSE Network | Rust | 2x Trios | TEST?

Its EU tag shows CSE Network | Rust | 2x Trios | TEST lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.83.197.88:28115.

What is the performance like on CSE Network | Rust | 2x Trios | TEST?

The server ran at an average of 158 fps over the last 48 hours, never falling below 34. The highest entity count was 46,669, covering buildings, deployables and all other objects. Peak memory use was 2,566 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does CSE Network | Rust | 2x Trios | TEST wipe?

The next wipe for CSE Network | Rust | 2x Trios | TEST is an estimate based on biweekly: 14 days after its last wipe. A wipe is scheduled for Sunday 1 November at 22:38 UTC. It has been running its current world for 3 days 20 hours. Its tags list a wipe schedule of every two weeks.

Join the server

What steps are needed to join CSE Network | Rust | 2x Trios | TEST?

To get in, press F1 in Rust and enter client.connect 51.83.197.88:28115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts3
Group limit You can have up to 3 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.