OnlineEU51.83.197.88:28115checked 13m ago
CSE Network | Rust | 2x Trios | TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 83% in EU, and #487 of the trio servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:38 UTC, in 10d 3h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern CSE Network | Rust | 2x Trios | TEST?
By name, CSE Network | Rust | 2x Trios | TEST runs at 2x gather. No more than 3 players in a group (trio). The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map is running on CSE Network | Rust | 2x Trios | TEST?
The game generates a procedural map of size 3,000 with seed 12345 for CSE Network | Rust | 2x Trios | TEST. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can CSE Network | Rust | 2x Trios | TEST be found in Rust Player Count lists and filters?
These Rust Player Count lists include CSE Network | Rust | 2x Trios | TEST: Rust servers with a trio limit, Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
How should you interpret the tags on CSE Network | Rust | 2x Trios | TEST?
For the game's server browser, CSE Network | Rust | 2x Trios | TEST publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts3 (Group limit): You can have up to 3 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is CSE Network | Rust | 2x Trios | TEST?
0 of 10 slots are filled on CSE Network | Rust | 2x Trios | TEST right now. With a peak of 1, the average over seven days is 0 players.
What position does CSE Network | Rust | 2x Trios | TEST hold among Rust servers?
In the last seven days, CSE Network | Rust | 2x Trios | TEST is #13,422 for player hours, #2,445 in Europe, and within the top 62% of ranked servers. The server sits at #487 among trio servers.
About the server
What is the uptime and reliability of CSE Network | Rust | 2x Trios | TEST?
CSE Network | Rust | 2x Trios | TEST is currently online. The uptime it gives suggests it restarted about 2 days 22 hours ago. It was up 100% of the time over the last 2 full days, 48 of 48 hours. 19 October 2026 is when Rust Player Count first saw it.
What Rust version is used on CSE Network | Rust | 2x Trios | TEST?
Linux hosts CSE Network | Rust | 2x Trios | TEST, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find CSE Network | Rust | 2x Trios | TEST?
Its EU tag shows CSE Network | Rust | 2x Trios | TEST lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.83.197.88:28115.
What is the performance like on CSE Network | Rust | 2x Trios | TEST?
The server ran at an average of 158 fps over the last 48 hours, never falling below 34. The highest entity count was 46,669, covering buildings, deployables and all other objects. Peak memory use was 2,566 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
When does CSE Network | Rust | 2x Trios | TEST wipe?
The next wipe for CSE Network | Rust | 2x Trios | TEST is an estimate based on biweekly: 14 days after its last wipe. A wipe is scheduled for Sunday 1 November at 22:38 UTC. It has been running its current world for 3 days 20 hours. Its tags list a wipe schedule of every two weeks.
Join the server
What steps are needed to join CSE Network | Rust | 2x Trios | TEST?
To get in, press F1 in Rust and enter client.connect 51.83.197.88:28115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts3
Game
gmrust
mp10
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.