Rust Player Count
80,030 playing now

Online51.83.223.9:25400checked 9m ago

4Netplayers Rust Server Keller2104

moddedoxidepve
Players now 0/ 30 0% full
7-day average 0 peak 1
Rank #14,885 top 67%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 203 on average 231/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 200 on average 122/ 2000
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 53/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average 70/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 41/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern 4Netplayers Rust Server Keller2104?

The name of 4Netplayers Rust Server Keller2104 does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on 4Netplayers Rust Server Keller2104?

The game generates a procedural map of size 4,000 with seed 1634969899 for 4Netplayers Rust Server Keller2104. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can 4Netplayers Rust Server Keller2104 be found in Rust Player Count lists and filters?

These Rust Player Count lists include 4Netplayers Rust Server Keller2104: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on 4Netplayers Rust Server Keller2104?

These are the tags 4Netplayers Rust Server Keller2104 publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on 4Netplayers Rust Server Keller2104?

With 30 slots, 4Netplayers Rust Server Keller2104 has 0 players at the moment. The seven-day average is 0 players, with a peak of 1.

What position does 4Netplayers Rust Server Keller2104 hold among Rust servers?

Over the last seven days, 4Netplayers Rust Server Keller2104 is #14,885 for player hours, placing it in the top 67% of ranked servers.

About the server

What is the uptime and reliability of 4Netplayers Rust Server Keller2104?

4Netplayers Rust Server Keller2104 is currently online. It reports an uptime that puts the last restart at roughly 2 days 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for 4Netplayers Rust Server Keller2104?

On Linux, 4Netplayers Rust Server Keller2104 runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does 4Netplayers Rust Server Keller2104 serve?

No region is published by 4Netplayers Rust Server Keller2104. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 51.83.223.9:25400.

What is the performance like on 4Netplayers Rust Server Keller2104?

The server ran at an average of 30 fps over the last 48 hours, never falling below 25. The highest entity count was 92,599, covering buildings, deployables and all other objects. Peak memory use was 2,914 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on 4Netplayers Rust Server Keller2104 on wipe day?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does 4Netplayers Rust Server Keller2104 follow?

Too few wipes are recorded for 4Netplayers Rust Server Keller2104 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 8 days 21 hours ago.

How to join

How can I connect to 4Netplayers Rust Server Keller2104?

To get in, press F1 in Rust and enter client.connect 51.83.223.9:25400. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp30
Max players 30 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.