Rust Player Count
37,984 playing now

Online51.83.238.197:28100checked 12m ago

4Netplayers Rust Server

Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #8,388 top 38%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 7.3 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:38 UTC3d ago 1 – running 0
Sun 4 Oct, 11:03 UTC10d ago 1 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average 222/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average 37/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 205/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average 139/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 27/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average 142/ 175

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern 4Netplayers Rust Server?

A gather rate is absent from the name of 4Netplayers Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1586762, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include 4Netplayers Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on 4Netplayers Rust Server convey?

For the game's server browser, 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is 4Netplayers Rust Server?

With 10 slots, 4Netplayers Rust Server has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 1 players.

How does 4Netplayers Rust Server compare in server rankings?

Over the last seven days, 4Netplayers Rust Server is #8,388 for player hours, placing it in the top 38% of ranked servers.

Server information

What is the uptime and reliability of 4Netplayers Rust Server?

You can find 4Netplayers Rust Server online at the moment. The uptime it gives suggests it restarted about 23 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 4 October 2026 is when Rust Player Count first saw it.

What Rust version is used on 4Netplayers Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does 4Netplayers Rust Server serve?

A region is not published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.83.238.197:28100.

What is the performance like on 4Netplayers Rust Server?

The server ran at an average of 30 fps over the last 48 hours, never falling below 26. Up to 90,680 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,828 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on 4Netplayers Rust Server during a wipe?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 47 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does 4Netplayers Rust Server follow?

Too few wipes are recorded for 4Netplayers Rust Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 3 days 13 hours ago.

How to join

What steps are needed to join 4Netplayers Rust Server?

Joining is done by opening the console (F1) and running client.connect 51.83.238.197:28100. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.