Offline51.89.152.8:32600checked 11d ago
4Netplayers.The.special.forces
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #637 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does 4Netplayers.The.special.forces use?
A gather rate is absent from the name of 4Netplayers.The.special.forces. A maximum of 4 players per group (quad). softcore is the game mode, A less harsh mode by Facepunch: you keep part of your loot. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on 4Netplayers.The.special.forces?
A procedural map of size 4,500 is what 4Netplayers.The.special.forces runs, generated by the game with seed 1382625960. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can 4Netplayers.The.special.forces be found in Rust Player Count lists and filters?
The Rust Player Count lists that 4Netplayers.The.special.forces fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What information do the tags on 4Netplayers.The.special.forces convey?
The game's server browser reads these tags from 4Netplayers.The.special.forces: gmsoftcore (Game mode): An easier set of rules, known as softcore; mp10 (Max players): The server has 10 slots; ts4 (Group limit): The maximum team size is 4; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is 4Netplayers.The.special.forces?
4Netplayers.The.special.forces is offline at the moment; the last time it was seen was 11 days 9 hours ago.
Where does 4Netplayers.The.special.forces sit in the rankings?
Over the last seven days, 4Netplayers.The.special.forces is #15,915 for player hours, placing it in the top 69% of ranked servers. It is #637 among quad servers.
Server information
How reliable is 4Netplayers.The.special.forces, and is it online?
Currently offline, 4Netplayers.The.special.forces was last seen 11 days 9 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 15 September 2026.
What is the Rust version for 4Netplayers.The.special.forces?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers.The.special.forces uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of 4Netplayers.The.special.forces?
No region is published by 4Netplayers.The.special.forces. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 51.89.152.8:32600.
Wipe days
How often does 4Netplayers.The.special.forces wipe?
Too few wipes are recorded for 4Netplayers.The.special.forces to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 39 days 13 hours ago.
Join the server
What is the process to join 4Netplayers.The.special.forces?
To get in, press F1 in Rust and enter client.connect 51.89.152.8:32600. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.