OnlineNA54.39.102.131:21015checked 10m ago
US Testing Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:21 UTC15h ago | – | – | – | 0 |
| Wed 14 Oct, 13:30 UTC23h ago | – | – | – | 0 |
| Tue 13 Oct, 13:21 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 02:20 UTC2d ago | – | – | – | 0 |
| Tue 13 Oct, 01:44 UTC2d ago | – | – | – | 0 |
| Sun 27 Sep, 01:54 UTC18d ago | – | – | – | 0 |
| Sun 27 Sep, 01:48 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 22:50 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 22:34 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 21:01 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 20:56 UTC18d ago | – | – | – | 0 |
| Sat 26 Sep, 20:50 UTC18d ago | 0 | – | 16.2 days | 0 |
| Sat 26 Sep, 02:38 UTC19d ago | – | – | – | 0 |
| Fri 25 Sep, 23:26 UTC19d ago | 0 | – | 0.9 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for US Testing Server?
No gather rate appears in the name of US Testing Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on US Testing Server?
The game generates a procedural map of size 1,024 with seed 1337 for US Testing Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: CraggyIsland.
Tags, lists and filters
Where can US Testing Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include US Testing Server: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you interpret the tags on US Testing Server?
The game's server browser reads these tags from US Testing Server: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How many players does US Testing Server have?
US Testing Server currently has 0 players. For the past week, the average number of players was 0.
How does US Testing Server compare in server rankings?
For player hours in the last seven days, US Testing Server is #15,848 overall, #1,540 in North America, and in the top 72% of all ranked servers.
About the server
What is the uptime and reliability of US Testing Server?
Right now, US Testing Server is up. The uptime it gives suggests it restarted about 19 minutes ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 25 September 2026 is when Rust Player Count first saw it.
What is the Rust version for US Testing Server?
Rust network protocol 2634 and build 167584 on Windows is what US Testing Server uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of US Testing Server?
In North America, US Testing Server lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 54.39.102.131:21015.
Is US Testing Server lag-free?
The server ran at an average of 20 fps over the last 48 hours, never falling below 20. Up to 2,889 entities were present, including buildings, deployables and other world objects. At its highest, it used 680 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
How often does US Testing Server wipe?
No wipe schedule exists on US Testing Server because the world is remade every few hours; none of those resets is a wipe.
Join the server
What is the process to join US Testing Server?
Joining is done by opening the console (F1) and running client.connect 54.39.102.131:21015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.