OnlineNA54.39.102.131:28015checked 9m ago
US Testing Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:31 UTC2h ago | – | – | running | 0 |
| Wed 14 Oct, 17:31 UTC18h ago | – | – | – | 0 |
| Wed 14 Oct, 01:31 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 01:45 UTC2d ago | 0 | – | 1 days | 0 |
| Sun 27 Sep, 05:22 UTC18d ago | 0 | – | 15.8 days | 0 |
| Sat 26 Sep, 20:53 UTC18d ago | 0 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:25 UTC19d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does US Testing Server use?
No gather rate appears in the name of US Testing Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on US Testing Server?
The game generates a procedural map of size 3,700 with seed 1337 for US Testing Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.
Tags and filters
Where can US Testing Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include US Testing Server: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on US Testing Server?
These are the tags US Testing Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on US Testing Server?
The current player count on US Testing Server is 0. The average player count for the past seven days is 0.
What position does US Testing Server hold among Rust servers?
In the last seven days, US Testing Server is #15,874 for player hours, #1,541 in North America, and within the top 72% of ranked servers.
Server information
What is the online status and reliability of US Testing Server?
US Testing Server is currently online. It reports an uptime that puts the last restart at roughly 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 25 September 2026.
What Rust version is used on US Testing Server?
On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find US Testing Server?
In North America, US Testing Server lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 54.39.102.131:28015.
What is the performance like on US Testing Server?
The server ran at an average of 20 fps over the last 48 hours, never falling below 20. The maximum number of entities it carried was 69,444, which includes buildings, deployables and everything else. Peak memory use was 1,864 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What changes on US Testing Server on wipe day?
The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does US Testing Server follow?
Wipes on US Testing Server come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 2 hours.
Connect to the server
What steps are needed to join US Testing Server?
Open the Rust console with F1, then type client.connect 54.39.102.131:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.