Offline57.128.229.173:25570checked 1d ago
A Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:54 UTC1d ago | – | – | running | 0 |
| Mon 12 Oct, 11:48 UTC3d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 3 Oct, 15:41 UTC12d ago | 6 | halved by day 1 | 8.8 days | 1 |
| Sat 3 Oct, 08:00 UTC12d ago | 6 | – | 0.3 days | 0 |
| Fri 2 Oct, 19:38 UTC12d ago | 6 | – | 0.5 days | 0 |
| Thu 1 Oct, 19:44 UTC FW13d ago | 6 | – | 1 days | 0 |
| Sun 27 Sep, 10:00 UTC18d ago | 1 | held half | 4.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern A Rust Server?
No gather rate appears in the name of A Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is off.
What is the map on A Rust Server?
The game generates a procedural map of size 4,000 with seed 1 for A Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can A Rust Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include A Rust Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What information do the tags on A Rust Server convey?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is A Rust Server?
A Rust Server is offline at the moment; the last time it was seen was 24 hours ago. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.
How does A Rust Server compare in server rankings?
For player hours in the last seven days, A Rust Server ranks #10,587 and is in the top 48% of all ranked servers.
About the server
How reliable is A Rust Server, and is it online?
Currently offline, A Rust Server was last seen 24 hours ago. The uptime it gives suggests it restarted about 26 minutes ago. It was up 19% of the time over the last 7 full days, 32 of 168 hours. Its first appearance in Rust Player Count was on 26 September 2026.
What is the Rust version for A Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of A Rust Server?
No region is published by A Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 57.128.229.173:25570.
Is A Rust Server lag-free?
Over the last 48 hours, the average server fps was 256, and it never dropped below 255. Up to 91,926 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,167 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe days
What should you expect on A Rust Server during a wipe?
The average busiest point in recent wipes reached 4 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.
When does A Rust Server wipe?
With irregular wipe times on A Rust Server, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 25 hours ago.
Join the server
How can I connect to A Rust Server?
To get in, press F1 in Rust and enter client.connect 57.128.229.173:25570. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.