OnlineEA58.191.44.84:28015checked 6m ago
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 3% in EA, and #46 of the trio servers (top 8%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 21 October, 02:46 UTC, in 7d 8h. Every other Wednesday at 02:46 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 178, 8 hours in, with 35 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 02:46 UTC6d ago | 178+35 queue | – | running | 0 |
| Fri 2 Oct, 02:45 UTC11d ago | 150+10 queue | halved by day 3 | 5 days | 1 |
| Thu 1 Oct, 18:26 UTC FW11d ago | 150+10 queue | – | 0.3 days | 3 |
| Wed 23 Sep, 02:46 UTC20d ago | 180+36 queue | halved by day 4 | 8.7 days | 2 |
| Wed 16 Sep, 01:35 UTC27d ago | 164+46 queue | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 use?
The name of [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 does not state a gather rate. No more than 3 players in a group (trio). The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Plugins: Oxide. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.
What is the map on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07?
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 uses a custom map, size 3,900. You can get the map file from this page.
Tags, lists and filters
Who manages [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07?
The same operator likely runs [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 and 1 other server we track, as they all publish a sorayu.me hostname.
Where can [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 be found in Rust Player Count lists and filters?
These Rust Player Count lists include [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07: Rust servers with a trio limit, Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 25+ on average.
What information do the tags on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 convey?
The game's server browser reads these tags from [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07: gmvanilla (Game mode): Standard vanilla survival; mp180 (Max players): The server has 180 slots; ts3 (Group limit): The maximum team size is 3; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EA (East Asia): You can find it in the East Asia section of the server browser; rustmaps (Custom tag): The owner or a plugin added this non-standard Rust tag. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 have?
With 180 slots, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 has 0 players at the moment. The seven-day average is 49 players, with a peak of 178. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 18 players.
How does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 compare in server rankings?
For player hours in the last seven days, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 is #468 overall, #14 in Asia, and in the top 2% of all ranked servers. The server sits at #46 among trio servers.
About the server
What is the uptime and reliability of [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07?
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 is currently online. It reports an uptime that puts the last restart at roughly 19 hours ago. In the last 7 full days, it was up for 167 of 168 hours, which is 99% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07?
On Linux, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What region does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 serve?
In Asia, [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 lists itself with its EA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 58.191.44.84:28015.
Is [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 lag-free?
The server ran at an average of 66 fps over the last 48 hours, never falling below 17. Up to 145,699 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,289 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What happens on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 when a wipe occurs?
Across its recent wipes, the busiest times averaged 159 players. 8 hours after the latest wipe, the crowd peaked, and 35 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 3.
When does [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 wipe?
Wipes on [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07 follow a every other Wednesday at 02:46 UTC pattern. A wipe is scheduled for Wednesday 21 October at 02:46 UTC. The world in play was created 6 days 15 hours ago. Its tags show wipes happening every week.
Connect to the server
What steps are needed to join [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/07?
Open the Rust console with F1, then type client.connect 58.191.44.84:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://sorayu.me/.
Server tags
what each one meansPublished as mp180,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs166652,ts3,^o,rustmaps
Game
gmvanilla
mp180
ts3
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
