Offline61.239.238.181:28015checked 30d ago
Local_Offline_Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Local_Offline_Server?
No gather rate appears in the name of Local_Offline_Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.
What map is used on Local_Offline_Server?
A procedural map is what Local_Offline_Server runs, generated by the game.
Tags, lists and filters
Where can Local_Offline_Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Local_Offline_Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on Local_Offline_Server?
The game's server browser reads these tags from Local_Offline_Server: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is Local_Offline_Server?
The server Local_Offline_Server is offline at present, with its last appearance 30 days ago.
How does Local_Offline_Server compare in server rankings?
Over the last seven days, Local_Offline_Server is #12,900 for player hours, placing it in the top – of ranked servers.
About the server
What is the uptime and reliability of Local_Offline_Server?
Currently offline, Local_Offline_Server was last seen 30 days ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 14 September 2026.
What Rust version is used on Local_Offline_Server?
On Windows, Local_Offline_Server runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Local_Offline_Server?
No region is published by Local_Offline_Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 61.239.238.181:28015.
Wipe days
How often does Local_Offline_Server wipe?
Too few wipes are recorded for Local_Offline_Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 30 days 4 hours ago.
Connect to the server
What steps are needed to join Local_Offline_Server?
Open the Rust console with F1, then type client.connect 61.239.238.181:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.