OnlineEU62.122.215.125:28030checked 14m ago
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 09:59 UTC, in 1d 8h. Every Monday, Wednesday and Friday at 09:59 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:59 UTC15h ago | – | – | running | 0 |
| Mon 12 Oct, 09:59 UTC2d ago | 6 | halved by day 1 | 2 days | 0 |
| Fri 9 Oct, 09:59 UTC5d ago | 10 | held half | 3 days | 0 |
| Wed 7 Oct, 09:59 UTC7d ago | 5 | held half | 2 days | 0 |
| Mon 5 Oct, 09:58 UTC9d ago | 5 | halved by day 1 | 2 days | 0 |
| Fri 2 Oct, 09:59 UTC12d ago | 11 | halved by day 2 | 3 days | 2 |
| Thu 1 Oct, 20:03 UTC FW13d ago | 11 | – | 0.6 days | 5 |
| Wed 30 Sep, 09:59 UTC14d ago | 11 | – | 1.4 days | 0 |
| Mon 28 Sep, 09:59 UTC16d ago | 5 | held half | 2 days | 1 |
| Fri 25 Sep, 09:59 UTC19d ago | 9 | held half | 3 days | 1 |
| Wed 23 Sep, 09:59 UTC21d ago | 11 | held half | 2 days | 0 |
| Mon 21 Sep, 09:59 UTC23d ago | 7 | held half | 2 days | 0 |
| Fri 18 Sep, 09:59 UTC26d ago | 5 | held half | 3 days | 0 |
| Wed 16 Sep, 09:59 UTC28d ago | 4 | halved by day 1 | 2 days | 0 |
| Mon 14 Sep, 09:59 UTC30d ago | 4 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
By name, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs at 1e+06x gather. A maximum of 16 players per group. The server runs battlefield, high rates and kits for fast PvP. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs a procedural map of size 2,750 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.
Server tags
Where can CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS be found in Rust Player Count lists and filters?
These Rust Player Count lists include CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers and Battlefield Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.
How should you interpret the tags on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The game's server browser reads these tags from CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): Capacity: 150 slots; ts16 (Group limit): The maximum team size is 16; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): You can find it in the Europe section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
0 of 150 slots are filled on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS right now. With a peak of 10, the average over seven days is 1 players. The highest average in the last 48 hours was 4 players at 14:00 UTC.
Where does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS sit in the rankings?
For player hours in the last seven days, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is #3,296 overall, #1,205 in Europe, and in the top 15% of all ranked servers.
Server information
How reliable is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, and is it online?
You can find CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS online at the moment. Based on the uptime it reports, the last restart was about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
On Windows, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
With its EU tag, CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 62.122.215.125:28030.
What is the performance like on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Over the last 48 hours, the average server fps was 230, and it never dropped below 178. The highest entity count was 50,863, covering buildings, deployables and all other objects. Memory usage reached up to 2,135 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS on wipe day?
Across its recent wipes, the busiest times averaged 7 players. 6 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. Otherwise, it dropped below half by day 1.
What wipe pattern does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS follow?
A every Monday, Wednesday and Friday at 09:59 UTC wipe schedule is used by CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS. On Friday 16 October at 09:59 UTC the next wipe is expected. The present world dates from 15 hours ago.
How to join
How can I connect to CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Joining is done by opening the console (F1) and running client.connect 62.122.215.125:28030. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://cybershoke.net/rust.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^i,EU,gmrust,cs166494,ts16,^o^z
Game
gmrust
mp150
ts16
v2634
cs166494
ptrak
$r?
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
