Rust Player Count
33,649 playing now

Offline62.45.100.181:28015checked 9d ago

Living World checkpoint

moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,962 top 71%
Last wipe 9d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 47/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 37/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 12/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Living World checkpoint?

No gather rate appears in the name of Living World checkpoint. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Living World checkpoint?

A procedural map is what Living World checkpoint runs, generated by the game.

Tags and filters

Where can Living World checkpoint be found in Rust Player Count lists and filters?

These Rust Player Count lists include Living World checkpoint: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Living World checkpoint convey?

These are the tags Living World checkpoint publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Living World checkpoint?

Currently offline, Living World checkpoint was last seen 9 days 8 hours ago.

How does Living World checkpoint compare in server rankings?

Living World checkpoint is in the top 71% of all ranked servers with a rank of #15,962 for player hours over the past seven days.

Server details

What is the uptime and reliability of Living World checkpoint?

Last seen 9 days 8 hours ago, Living World checkpoint is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 4 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Living World checkpoint?

On Windows, Living World checkpoint runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Living World checkpoint?

A region is not published by Living World checkpoint. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 62.45.100.181:28015.

Wipe days

How often does Living World checkpoint wipe?

With so few of Living World checkpoint's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 9 days 15 hours ago.

Join the server

How can I connect to Living World checkpoint?

Open the Rust console with F1, then type client.connect 62.45.100.181:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.