Rust Player Count
36,134 playing now

Offline62.64.144.83:16347checked 6h ago

Rust Test

moddedoxide
Players now 0/ 10 0% full
7-day average 1 peak 2
Rank #5,236 top 23%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5216:0019:0021:0016:0018:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.7 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:50 UTC3d ago 2 – running 0
Wed 7 Oct, 16:53 UTC6d ago 1 held half 2.7 days 0
Sun 4 Oct, 13:09 UTC9d ago 1 held half 3.2 days 0
Sat 3 Oct, 14:45 UTC10d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 22/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 28/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 10/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rust Test?

The name of Rust Test does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Rust Test?

A procedural map is what Rust Test runs, generated by the game.

Tags, lists and filters

Where can Rust Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Rust Test convey?

These are the tags Rust Test publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does Rust Test have?

Rust Test is offline at the moment; the last time it was seen was 6 hours ago. The average player count for the last seven days is 1, and the highest point was 2. The highest average in the last 48 hours was 2 players at 19:00 UTC.

How does Rust Test compare in server rankings?

Rust Test is in the top 23% of all ranked servers with a rank of #5,236 for player hours over the past seven days.

Server information

What is the uptime and reliability of Rust Test?

Rust Test is down at the moment and was last seen 6 hours ago. In the last 7 full days, it was up for 50 of 168 hours, which is 30% uptime. 3 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust Test?

On Windows, Rust Test runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Rust Test?

There is no region published by Rust Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 62.64.144.83:16347.

Wipe schedule

What should you expect on Rust Test during a wipe?

Recent wipes saw an average peak of 1 players. 3 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does Rust Test wipe?

With irregular wipe times on Rust Test, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 3 days 18 hours ago.

Join the server

How can I connect to Rust Test?

Joining is done by opening the console (F1) and running client.connect 62.64.144.83:16347. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.