Rust Player Count
64,540 playing now

Offline63.135.78.85:28015checked 15d ago

[STAGING] Test Server

Players now 1/ 50 2% full
7-day average 0 peak –
Rank #16,674 top 70%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 11:18 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 311/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 301/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 311/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 277/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 51/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 255/ 400

Quick answers

from the figures on this page

Settings and map

What configuration does [STAGING] Test Server use?

A gather rate is absent from the name of [STAGING] Test Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Server tags

Where can [STAGING] Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that [STAGING] Test Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on [STAGING] Test Server?

For the game's server browser, [STAGING] Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166065 (Build): Build number: 166065; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is [STAGING] Test Server?

[STAGING] Test Server is offline at the moment; the last time it was seen was 15 days 3 hours ago.

What position does [STAGING] Test Server hold among Rust servers?

Over the last seven days, [STAGING] Test Server is #16,674 for player hours, placing it in the top 70% of ranked servers.

Server details

What is the uptime and reliability of [STAGING] Test Server?

Last seen 15 days 3 hours ago, [STAGING] Test Server is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 28 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [STAGING] Test Server?

On Windows, [STAGING] Test Server runs Rust network protocol 2634 and build 166065. Joining requires the same protocol on your game; Steam updates it for you.

What region does [STAGING] Test Server serve?

There is no region published by [STAGING] Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 63.135.78.85:28015.

Wipe information

What should you expect on [STAGING] Test Server during a wipe?

The average busiest point in recent wipes reached 1 players. 5 hours after the latest wipe, the crowd hit its peak.

How often does [STAGING] Test Server wipe?

With so few of [STAGING] Test Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 15 days 3 hours ago.

Connect to the server

What is the process to join [STAGING] Test Server?

Open the Rust console with F1, then type client.connect 63.135.78.85:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166065,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166065
Build Build number: 166065.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.