Rust Player Count
85,414 playing now

Offline64.111.93.112:28025checked 2h ago

E-SURVIVAL Dev

trio moddedcarbon
Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #14,879 top 67%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 67% of all ranked servers, and #493 of the trio servers (top 81%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.3 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:51 UTC11d ago 1 – running 1
Thu 1 Oct, 18:17 UTC FW13d ago 1 – 1.6 days 0
Tue 29 Sep, 09:32 UTC15d ago 1 halved by day 1 2.4 days 0
Tue 29 Sep, 02:33 UTC15d ago 1 – 0.3 days 1
Mon 28 Sep, 15:13 UTC16d ago 1 – 0.5 days 0
Thu 24 Sep, 12:45 UTC20d ago 1 held half 4.1 days 0
Wed 23 Sep, 05:41 UTC21d ago 1 – 1.3 days 0
Tue 22 Sep, 13:31 UTC22d ago 1 – 0.7 days 0
Mon 21 Sep, 05:13 UTC23d ago 1 – 1.3 days 1
Fri 18 Sep, 10:59 UTC26d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio MondaysEU · trio · weekly · 48 on average 70/ 200
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · trio · monthly · 39 on average 9/ 550
『可乐』10.14/5倍/养老/三人/萌新礼包EA · trio · weekly · 29 on average 38/ 100
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 12.10EU · trio · monthly · 18 on average 39/ 550
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 08.10EU · trio · monthly · 16 on average 5/ 550
GORILA.RU Random Item Jump (Random Item)trio · weekly · 15 on average 22/ 200

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for E-SURVIVAL Dev?

A gather rate is absent from the name of E-SURVIVAL Dev. A maximum of 3 players per group (trio). survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on E-SURVIVAL Dev?

A procedural map is what E-SURVIVAL Dev runs, generated by the game.

Tags, lists and filters

Where can E-SURVIVAL Dev be found in Rust Player Count lists and filters?

The Rust Player Count lists that E-SURVIVAL Dev fits are: Rust servers with a trio limit and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.

What is the meaning of the tags on E-SURVIVAL Dev?

These are the tags E-SURVIVAL Dev publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts3 (Group limit): The maximum team size is 3; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is E-SURVIVAL Dev?

Currently offline, E-SURVIVAL Dev was last seen 2 hours ago. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 0 players.

What position does E-SURVIVAL Dev hold among Rust servers?

Over the last seven days, E-SURVIVAL Dev is #14,879 for player hours, placing it in the top 67% of ranked servers. It is #493 among trio servers.

Server details

How reliable is E-SURVIVAL Dev, and is it online?

Last seen 2 hours ago, E-SURVIVAL Dev is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 16 September 2026.

What Rust version is used on E-SURVIVAL Dev?

Rust network protocol 2634 and build 166494 on Windows is what E-SURVIVAL Dev uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find E-SURVIVAL Dev?

A region is not published by E-SURVIVAL Dev. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 64.111.93.112:28025.

Wipe schedule

What should you expect on E-SURVIVAL Dev during a wipe?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does E-SURVIVAL Dev follow?

No next wipe can be predicted for E-SURVIVAL Dev, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 11 days 10 hours ago.

Join the server

What is the process to join E-SURVIVAL Dev?

Open the Rust console with F1, then type client.connect 64.111.93.112:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts3,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts3
Group limit The maximum team size is 3.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build It runs on game build 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.