Rust Player Count
85,727 playing now

Online64.20.33.110:28015checked 9m ago

[US] Cobalt Island Main 1.5x | Vanilla

1.5x moddedoxide
Players now 1/ 150 1% full
7-day average 1 peak 6
Rank #3,572 top 16%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 6 days between real wipes
Wipe-day peak 6 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW12d ago 6 – running 2
Fri 25 Sep, 19:01 UTC18d ago 6 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPEDNA · groups of 5 · 2x · weekly · 122 on average 159/ 200
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPEDNA · groups of 5 · 3x · weekly · 107 on average 45/ 200
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 106 on average 4/ 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 46 on average 37/ 75
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP WipeNA · groups of 6 · 2x · monthly · 3 on average 5/ 100
HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPEDNA · groups of 6 · 2x · biweekly · 2 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does [US] Cobalt Island Main 1.5x | Vanilla use?

[US] Cobalt Island Main 1.5x | Vanilla sets its gather rate to 1.5x, as its name states. A maximum of 6 players per group. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [US] Cobalt Island Main 1.5x | Vanilla?

The game generates a procedural map of size 3,200 with seed 1337 for [US] Cobalt Island Main 1.5x | Vanilla. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags, lists and filters

Where can [US] Cobalt Island Main 1.5x | Vanilla be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] Cobalt Island Main 1.5x | Vanilla: 1.5x Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

What is the meaning of the tags on [US] Cobalt Island Main 1.5x | Vanilla?

These are the tags [US] Cobalt Island Main 1.5x | Vanilla publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): 150 slots are available; ts6 (Group limit): The maximum team size is 6; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does [US] Cobalt Island Main 1.5x | Vanilla have?

Right now, 1 players are on [US] Cobalt Island Main 1.5x | Vanilla, which has 150 slots. The seven-day average is 1 players, with a peak of 6. The busiest time in the last 48 hours was 04:00 UTC, with an average of 3 players.

Where does [US] Cobalt Island Main 1.5x | Vanilla sit in the rankings?

For player hours in the last seven days, [US] Cobalt Island Main 1.5x | Vanilla ranks #3,572 and is in the top 16% of all ranked servers.

Server information

What is the uptime and reliability of [US] Cobalt Island Main 1.5x | Vanilla?

[US] Cobalt Island Main 1.5x | Vanilla is currently online. It reports an uptime that puts the last restart at roughly 9 hours ago. It was up 98% of the time over the last 7 full days, 164 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [US] Cobalt Island Main 1.5x | Vanilla?

Rust network protocol 2634 and build 167781 on Linux is what [US] Cobalt Island Main 1.5x | Vanilla uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [US] Cobalt Island Main 1.5x | Vanilla serve?

No region tag is published by [US] Cobalt Island Main 1.5x | Vanilla, but its name points to North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 64.20.33.110:28015.

How well does [US] Cobalt Island Main 1.5x | Vanilla perform?

Over the last 48 hours, the average server fps was 36, and it never dropped below 27. The maximum number of entities it carried was 42,901, which includes buildings, deployables and everything else. At its highest, it used 3,195 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on [US] Cobalt Island Main 1.5x | Vanilla when a wipe occurs?

Across its recent wipes, the busiest times averaged 6 players. 43 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does [US] Cobalt Island Main 1.5x | Vanilla follow?

Too few wipes are recorded for [US] Cobalt Island Main 1.5x | Vanilla to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 12 days 23 hours.

Connect to the server

What steps are needed to join [US] Cobalt Island Main 1.5x | Vanilla?

Joining is done by opening the console (F1) and running client.connect 64.20.33.110:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://cobaltgamers.com/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp150
Max players 150 slots are available.
ts6
Group limit The maximum team size is 6.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.