Rust Player Count
90,318 playing now

Online64.31.32.5:28015checked 9m ago

TJA4-TEST

moddedoxide
Players now 0/ 1000 0% full
7-day average 0 peak –
Rank #16,008 top 72%
Last wipe 43d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 155/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 204/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average 104/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 41/ 1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average 87/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does TJA4-TEST use?

The name of TJA4-TEST does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on TJA4-TEST?

A procedural map of size 2,000 is what TJA4-TEST runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can TJA4-TEST be found in Rust Player Count lists and filters?

These Rust Player Count lists include TJA4-TEST: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on TJA4-TEST?

For the game's server browser, TJA4-TEST publishes: gmrust (Game mode): The usual Rust survival experience; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2632 (Protocol): Your game version needs to be on protocol 2632 to connect; cs161125 (Build): It runs on game build 161125; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on TJA4-TEST?

With 1,000 slots, TJA4-TEST has 0 players at the moment. For the past week, the average number of players was 0.

How does TJA4-TEST compare in server rankings?

TJA4-TEST is in the top 72% of all ranked servers with a rank of #16,008 for player hours over the past seven days.

Server details

How reliable is TJA4-TEST, and is it online?

Right now, TJA4-TEST is up. The uptime it gives suggests it restarted about 10 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on TJA4-TEST?

On Linux, TJA4-TEST runs Rust network protocol 2632 and build 161125. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find TJA4-TEST?

There is no region published by TJA4-TEST. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 64.31.32.5:28015.

Is TJA4-TEST lag-free?

The server ran at an average of 218 fps over the last 48 hours, never falling below 178. The maximum number of entities it carried was 15,114, which includes buildings, deployables and everything else. Peak memory use was 6,245 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What wipe pattern does TJA4-TEST follow?

With so few of TJA4-TEST's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 43 days 4 hours ago.

Connect to the server

What steps are needed to join TJA4-TEST?

Open the Rust console with F1, then type client.connect 64.31.32.5:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp1000
Max players The server has 1,000 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2632
Protocol Your game version needs to be on protocol 2632 to connect.
cs161125
Build It runs on game build 161125.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.