OnlineNA · us164.40.8.14:28010checked 12m ago
[US] Stevious 2x Mondays | Vanilla | 10/12
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.9% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 19 October, 19:58 UTC, in 5d 22h. Every Monday at 19:58 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 684, 3 hours in, with 128 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:58 UTC1d ago | – | – | running | 142 |
| Mon 5 Oct, 19:57 UTC8d ago | 684+128 queue | halved by day 2 | 7 days | 97 |
| Thu 1 Oct, 18:12 UTC FW12d ago | 20 | held half | 4.1 days | 10 |
| Mon 28 Sep, 19:58 UTC15d ago | 688+114 queue | held half | 2.9 days | 68 |
| Mon 21 Sep, 19:58 UTC22d ago | 692+211 queue | halved by day 2 | 7 days | 124 |
| Mon 14 Sep, 19:58 UTC29d ago | 684+14 queue | halved by day 2 | 7 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for [US] Stevious 2x Mondays | Vanilla | 10/12?
[US] Stevious 2x Mondays | Vanilla | 10/12 sets its gather rate to 2x, as its name states. Group size is limited to 12 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is running on [US] Stevious 2x Mondays | Vanilla | 10/12?
The game generates a procedural map of size 3,950 with seed 707270673 for [US] Stevious 2x Mondays | Vanilla | 10/12. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Wiped 24 hours ago.
Tags, lists and filters
Who operates [US] Stevious 2x Mondays | Vanilla | 10/12?
A stevious.io hostname is published by [US] Stevious 2x Mondays | Vanilla | 10/12 and 5 other servers we track, so the same operator probably runs them.
Where can [US] Stevious 2x Mondays | Vanilla | 10/12 be found in Rust Player Count lists and filters?
The Rust Player Count lists that [US] Stevious 2x Mondays | Vanilla | 10/12 fits are: Rust servers with a 2x gather rate, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 50+ on average.
What is the meaning of the tags on [US] Stevious 2x Mondays | Vanilla | 10/12?
The game's server browser reads these tags from [US] Stevious 2x Mondays | Vanilla | 10/12: gmrust (Game mode): Survival as standard in Rust; mp380 (Max players): The server has 380 slots; ts12 (Group limit): Teams are capped at 12 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus1 (Region code): Region code set to us1; ^w (Weekly): Wipes are weekly; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does [US] Stevious 2x Mondays | Vanilla | 10/12 have?
375 of 380 slots are filled on [US] Stevious 2x Mondays | Vanilla | 10/12 right now, with 7 more in the queue. The seven-day average is 87 players, with a peak of 689. The busiest time in the last 48 hours was 22:00 UTC, with an average of 682 players.
What position does [US] Stevious 2x Mondays | Vanilla | 10/12 hold among Rust servers?
[US] Stevious 2x Mondays | Vanilla | 10/12 ranks #210 for player hours over the past seven days, #54 in North America, and is in the top 0.9% of all ranked servers.
Server details
What is the uptime and reliability of [US] Stevious 2x Mondays | Vanilla | 10/12?
You can find [US] Stevious 2x Mondays | Vanilla | 10/12 online at the moment. The uptime it gives suggests it restarted about 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on [US] Stevious 2x Mondays | Vanilla | 10/12?
Rust network protocol 2634 and build 167584 on Linux is what [US] Stevious 2x Mondays | Vanilla | 10/12 uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find [US] Stevious 2x Mondays | Vanilla | 10/12?
For [US] Stevious 2x Mondays | Vanilla | 10/12, the NA tag shows North America, and the region code is us1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 64.40.8.14:28010.
What is the performance like on [US] Stevious 2x Mondays | Vanilla | 10/12?
Over the last 48 hours, the average server fps was 30, and it never dropped below 30. Up to 267,913 entities were present, including buildings, deployables and other world objects. Peak memory use was 7,996 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What changes on [US] Stevious 2x Mondays | Vanilla | 10/12 on wipe day?
The average busiest point in recent wipes reached 464 players. 3 hours after the latest wipe, the crowd peaked, and 128 more were queued. Half that peak was maintained until the next wipe in 40% of recent wipes. Otherwise, it dropped below half by day 2.
How often does [US] Stevious 2x Mondays | Vanilla | 10/12 wipe?
A every Monday at 19:58 UTC wipe schedule is used by [US] Stevious 2x Mondays | Vanilla | 10/12. On Monday 19 October at 19:58 UTC the next wipe is expected. The present world dates from 25 hours ago. According to its tags, wipes are scheduled weekly.
How to join
What steps are needed to join [US] Stevious 2x Mondays | Vanilla | 10/12?
Open the Rust console with F1, then type client.connect 64.40.8.14:28010. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://stevious.io/ is its website.
Server tags
what each one meansPublished as mp380,ptrak,$rus1,v2634,^z,^y,^w,^v,NA,gmrust,cs167584,ts12
Game
gmrust
mp380
ts12
v2634
cs167584
ptrak
$rus1
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
