Online64.40.8.189:30015checked 9m ago
A Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:23 UTC12d ago | 0 | – | running | 0 |
| Mon 14 Sep, 23:02 UTC29d ago | 0 | – | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for A Rust Server?
A gather rate is absent from the name of A Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.
What map is used on A Rust Server?
The game generates a procedural map of size 5,000 with seed 121212 for A Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.
Server tags
Where can A Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on A Rust Server convey?
For the game's server browser, A Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; ^x (Unknown flag): Facepunch does not document this flag. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does A Rust Server have?
0 of 40 slots are filled on A Rust Server right now. The average player count for the past seven days is 0.
Where does A Rust Server sit in the rankings?
Over the last seven days, A Rust Server is #15,892 for player hours, placing it in the top 72% of ranked servers.
About the server
What is the uptime and reliability of A Rust Server?
You can find A Rust Server online at the moment. The uptime it gives suggests it restarted about 3 days 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for A Rust Server?
Rust network protocol 2634 and build 167398 on Linux is what A Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does A Rust Server serve?
There is no region published by A Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 64.40.8.189:30015.
Is A Rust Server lag-free?
Over the last 48 hours, the average server fps was 30, and it never dropped below 30. Up to 106,294 entities were present, including buildings, deployables and other world objects. At its highest, it used 6,356 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on A Rust Server when a wipe occurs?
The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.
What wipe pattern does A Rust Server follow?
With so few of A Rust Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 19 hours ago.
Connect to the server
What steps are needed to join A Rust Server?
Joining is done by opening the console (F1) and running client.connect 64.40.8.189:30015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,^z,^y,^x,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Other
^x
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.