Rust Player Count
84,652 playing now

Online64.40.8.245:34015checked 9m ago

Teddys Aimtrain Beta

moddedoxide
Players now 0/ 20 0% full
7-day average 0 peak 4
Rank #4,323 top 19%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Sun 11 Oct, 21:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Wiped Sun 11 Oct, 21:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 9.9 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:04 UTC1d ago – – running 2
Thu 1 Oct, 23:09 UTC FW11d ago 2 held half 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on average 27/ 100
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average 8/ 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average 3/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on average 10/ 20
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average 6/ 100
The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average 1/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does Teddys Aimtrain Beta use?

No gather rate appears in the name of Teddys Aimtrain Beta. Group size is limited to 20 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Teddys Aimtrain Beta?

Teddys Aimtrain Beta runs a procedural map of size 4,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags, lists and filters

Where can Teddys Aimtrain Beta be found in Rust Player Count lists and filters?

These Rust Player Count lists include Teddys Aimtrain Beta: Rust aim training servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on Teddys Aimtrain Beta convey?

For the game's server browser, Teddys Aimtrain Beta publishes: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): 20 slots are available; ts20 (Group limit): Teams are capped at 20 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Teddys Aimtrain Beta?

With 20 slots, Teddys Aimtrain Beta has 0 players at the moment. With a peak of 4, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 3 players.

What position does Teddys Aimtrain Beta hold among Rust servers?

Over the last seven days, Teddys Aimtrain Beta is #4,323 for player hours, placing it in the top 19% of ranked servers.

Server information

What is the online status and reliability of Teddys Aimtrain Beta?

You can find Teddys Aimtrain Beta online at the moment. Based on the uptime it reports, the last restart was about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Teddys Aimtrain Beta?

On Linux, Teddys Aimtrain Beta runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Teddys Aimtrain Beta?

There is no region published by Teddys Aimtrain Beta. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 64.40.8.245:34015.

How well does Teddys Aimtrain Beta perform?

The server ran at an average of 60 fps over the last 48 hours, never falling below 59. The maximum number of entities it carried was 21,011, which includes buildings, deployables and everything else. At its highest, it used 1,824 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on Teddys Aimtrain Beta when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Teddys Aimtrain Beta follow?

The rhythm of wipes on Teddys Aimtrain Beta cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 46 hours.

Join the server

What is the process to join Teddys Aimtrain Beta?

Open the Rust console with F1, then type client.connect 64.40.8.245:34015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts20,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players 20 slots are available.
ts20
Group limit Teams are capped at 20 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.