OnlineEU · uk164.40.8.251:29020checked 10m ago
Atlas - 10x Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 15:34 UTC, in 2d 0h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:34 UTC11d ago | 3 | – | running | 0 |
| Sun 27 Sep, 22:34 UTC16d ago | 1 | halved by day 1 | 4.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Atlas - 10x Development use?
By name, Atlas - 10x Development runs at 10x gather. A maximum of 20 players per group. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Tags and filters
Where can Atlas - 10x Development be found in Rust Player Count lists and filters?
These Rust Player Count lists include Atlas - 10x Development: 10x Rust servers, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you interpret the tags on Atlas - 10x Development?
For the game's server browser, Atlas - 10x Development publishes: gmvanilla (Game mode): Standard vanilla survival; mp0 (Max players): The server has 0 slots; ts20 (Group limit): You can have up to 20 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $ruk1 (Region code): uk1 is the region code for this server; ^w (Weekly): The server wipes every week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; modded (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is Atlas - 10x Development?
The current player count on Atlas - 10x Development is 0. The average player count for the last seven days is 1, and the highest point was 5. In the past 48 hours, the peak activity occurred at 02:00 UTC, averaging 4 players.
What position does Atlas - 10x Development hold among Rust servers?
In the last seven days, Atlas - 10x Development is #4,141 for player hours, #1,437 in Europe, and within the top 19% of ranked servers.
Server information
What is the online status and reliability of Atlas - 10x Development?
Right now, Atlas - 10x Development is up. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Atlas - 10x Development?
Rust network protocol 2634 and build 167584 on Linux is what Atlas - 10x Development uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Atlas - 10x Development?
Its EU tag places Atlas - 10x Development in Europe, and the region code is uk1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 64.40.8.251:29020.
Wipe schedule
What changes on Atlas - 10x Development on wipe day?
The average busiest point in recent wipes reached 2 players. 25 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.
What wipe pattern does Atlas - 10x Development follow?
With too few of Atlas - 10x Development's wipes on record to verify the schedule, the tag guides the prediction. On Friday 16 October at 15:34 UTC the next wipe is expected. The present world dates from 11 days 23 hours ago. The tags carry a weekly wipe schedule.
How to join
How can I connect to Atlas - 10x Development?
Open the Rust console with F1, then type client.connect 64.40.8.251:29020. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp0,ptrak,$ruk1,v2634,^w,EU,gmvanilla,cs167584,ts20,^o^z,modded
Game
gmvanilla
mp0
ts20
v2634
cs167584
ptrak
$ruk1
Wipe schedule
^w
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.