Rust Player Count
79,176 playing now

OnlineEU · uk164.40.8.251:29020checked 10m ago

Atlas - 10x Development

10x weekly wipes moddedoxide
Players now 0/ ?
7-day average 1 peak 5
Rank #4,141 top 19% · #1437 in EU
Last wipe 11d ago weekly schedule
Next wipe 2d 0h Fri 16 Oct, 15:34 UTC

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 15:34 UTC, in 2d 0h. Its weekly schedule tag · low confidence

Usual gap 4.7 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

2d 0hFri 16 Oct, 15:34 UTC
9d 0hFri 23 Oct, 15:34 UTC
16d 0hFri 30 Oct, 15:34 UTC
22d 3hThu 5 Nov, 19:00 UTC FW
23d 0hFri 6 Nov, 15:34 UTC
30d 0hFri 13 Nov, 15:34 UTC
37d 0hFri 20 Nov, 15:34 UTC
44d 0hFri 27 Nov, 15:34 UTC

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:34 UTC11d ago 3 – running 0
Sun 27 Sep, 22:34 UTC16d ago 1 halved by day 1 4.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 288 on average 475/ 500
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average 109/ 350
WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob FriendlEU · groups of 100+ · 10x · weekly · 13 on average 16/ 100
[EU|UA] BAVOVNA | X10 | KITS | RP | OPEN BETA TEST | WIPE 12/10EU · groups of 8+ · 10x · weekly · 3 on average 7/ 120
RustForNoobs.com | 10x | Clans | No BPs |x10 EU | KitsEU · groups of 32+ · 10x · weekly · 3 on average 4/ 100
Rip Rust - EU 10x | SOLO Only | Kits | ShopEU · groups of 8+ · 10x · weekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does Atlas - 10x Development use?

By name, Atlas - 10x Development runs at 10x gather. A maximum of 20 players per group. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Tags and filters

Where can Atlas - 10x Development be found in Rust Player Count lists and filters?

These Rust Player Count lists include Atlas - 10x Development: 10x Rust servers, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you interpret the tags on Atlas - 10x Development?

For the game's server browser, Atlas - 10x Development publishes: gmvanilla (Game mode): Standard vanilla survival; mp0 (Max players): The server has 0 slots; ts20 (Group limit): You can have up to 20 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $ruk1 (Region code): uk1 is the region code for this server; ^w (Weekly): The server wipes every week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; modded (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Atlas - 10x Development?

The current player count on Atlas - 10x Development is 0. The average player count for the last seven days is 1, and the highest point was 5. In the past 48 hours, the peak activity occurred at 02:00 UTC, averaging 4 players.

What position does Atlas - 10x Development hold among Rust servers?

In the last seven days, Atlas - 10x Development is #4,141 for player hours, #1,437 in Europe, and within the top 19% of ranked servers.

Server information

What is the online status and reliability of Atlas - 10x Development?

Right now, Atlas - 10x Development is up. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Atlas - 10x Development?

Rust network protocol 2634 and build 167584 on Linux is what Atlas - 10x Development uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Atlas - 10x Development?

Its EU tag places Atlas - 10x Development in Europe, and the region code is uk1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 64.40.8.251:29020.

Wipe schedule

What changes on Atlas - 10x Development on wipe day?

The average busiest point in recent wipes reached 2 players. 25 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does Atlas - 10x Development follow?

With too few of Atlas - 10x Development's wipes on record to verify the schedule, the tag guides the prediction. On Friday 16 October at 15:34 UTC the next wipe is expected. The present world dates from 11 days 23 hours ago. The tags carry a weekly wipe schedule.

How to join

How can I connect to Atlas - 10x Development?

Open the Rust console with F1, then type client.connect 64.40.8.251:29020. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$ruk1,v2634,^w,EU,gmvanilla,cs167584,ts20,^o^z,modded

Game

gmvanilla
Game mode Standard vanilla survival.
mp0
Max players The server has 0 slots.
ts20
Group limit You can have up to 20 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$ruk1
Region code uk1 is the region code for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.
modded
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.