Rust Player Count
68,616 playing now

Offline64.40.8.251:28090checked 12d ago

Atlas - 5x Development (Staging)

5x vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #16,275 top 69%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 112 on average 94/ 150
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 13.10EU · groups of 1000+ · 5x · 105 on average 86/ 250
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 94 on average 28/ 300
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 79 on average 86/ 150
Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 73 on average 35/ 100
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 71 on average 39/ 300

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Atlas - 5x Development (Staging)?

Atlas - 5x Development (Staging) sets its gather rate to 5x, as its name states. Group size is limited to 20 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on Atlas - 5x Development (Staging)?

A procedural map of size 5,000 is what Atlas - 5x Development (Staging) runs, generated by the game with seed 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Atlas Custom Map.

Tags and filters

Where can Atlas - 5x Development (Staging) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Atlas - 5x Development (Staging): 5x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

What information do the tags on Atlas - 5x Development (Staging) convey?

The game's server browser reads these tags from Atlas - 5x Development (Staging): gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): The server has 100 slots; ts20 (Group limit): Teams are capped at 20 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166257 (Build): The game build is 166257; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; modded (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Atlas - 5x Development (Staging) have?

The server Atlas - 5x Development (Staging) is offline at present, with its last appearance 12 days 3 hours ago.

Where does Atlas - 5x Development (Staging) sit in the rankings?

Atlas - 5x Development (Staging) is in the top 69% of all ranked servers with a rank of #16,275 for player hours over the past seven days.

About the server

What is the uptime and reliability of Atlas - 5x Development (Staging)?

Last seen 12 days 3 hours ago, Atlas - 5x Development (Staging) is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 29 September 2026.

What Rust version is used on Atlas - 5x Development (Staging)?

Linux hosts Atlas - 5x Development (Staging), which runs Rust network protocol 2634 and build 166257. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Atlas - 5x Development (Staging)?

There is no region published by Atlas - 5x Development (Staging). Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 64.40.8.251:28090.

Wipe information

How often does Atlas - 5x Development (Staging) wipe?

The rhythm of wipes on Atlas - 5x Development (Staging) cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 14 days 3 hours.

How to join

What steps are needed to join Atlas - 5x Development (Staging)?

Open the Rust console with F1, then type client.connect 64.40.8.251:28090. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts20,^o^z,modded

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players The server has 100 slots.
ts20
Group limit Teams are capped at 20 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166257
Build The game build is 166257.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.
modded
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.