Online64.40.8.251:28130checked 15m ago
Atlas - Monthly Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:50 UTC, in 1d 14h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Atlas - Monthly Development?
The name of Atlas - Monthly Development does not state a gather rate. The group limit is 16 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.
Server tags
Where can Atlas - Monthly Development be found in Rust Player Count lists and filters?
The Rust Player Count lists that Atlas - Monthly Development fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How should you interpret the tags on Atlas - Monthly Development?
For the game's server browser, Atlas - Monthly Development publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp0 (Max players): 0 slots are available; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; modded (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does Atlas - Monthly Development have?
The current player count on Atlas - Monthly Development is 0. For the past week, the average number of players was 0.
How does Atlas - Monthly Development compare in server rankings?
For player hours in the last seven days, Atlas - Monthly Development ranks #15,967 and is in the top 71% of all ranked servers.
Server details
What is the online status and reliability of Atlas - Monthly Development?
Right now, Atlas - Monthly Development is up. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 21 September 2026.
What Rust version is used on Atlas - Monthly Development?
On Linux, Atlas - Monthly Development runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Atlas - Monthly Development?
There is no region published by Atlas - Monthly Development. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 64.40.8.251:28130.
Wipe information
What changes on Atlas - Monthly Development on wipe day?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does Atlas - Monthly Development wipe?
The prediction follows its tag because too few of Atlas - Monthly Development's wipes are recorded to confirm the schedule. A wipe is scheduled for Thursday 15 October at 17:50 UTC. It has been running its current world for 12 days 9 hours. Its tags show wipes happening every week.
How to join
What is the process to join Atlas - Monthly Development?
Open the Rust console with F1, then type client.connect 64.40.8.251:28130. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs166652,ts16,^o^z,modded
Game
gmvanilla
mp0
ts16
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.