Rust Player Count
37,947 playing now

Online64.40.8.251:28130checked 15m ago

Atlas - Monthly Development

weekly wipes vanillamoddedoxide
Players now 0/ ?
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 12d ago weekly schedule
Next wipe 1d 14h Thu 15 Oct, 17:50 UTC

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:50 UTC, in 1d 14h. Its weekly schedule tag · low confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

1d 14hThu 15 Oct, 17:50 UTC
8d 14hThu 22 Oct, 17:50 UTC
15d 14hThu 29 Oct, 17:50 UTC
22d 15hThu 5 Nov, 19:00 UTC FW
29d 14hThu 12 Nov, 17:50 UTC
36d 14hThu 19 Nov, 17:50 UTC
43d 14hThu 26 Nov, 17:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 20/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 2/ 200
『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average 39/ 100
【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average 22/ 200
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 16/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for Atlas - Monthly Development?

The name of Atlas - Monthly Development does not state a gather rate. The group limit is 16 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

Server tags

Where can Atlas - Monthly Development be found in Rust Player Count lists and filters?

The Rust Player Count lists that Atlas - Monthly Development fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Atlas - Monthly Development?

For the game's server browser, Atlas - Monthly Development publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp0 (Max players): 0 slots are available; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; modded (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Atlas - Monthly Development have?

The current player count on Atlas - Monthly Development is 0. For the past week, the average number of players was 0.

How does Atlas - Monthly Development compare in server rankings?

For player hours in the last seven days, Atlas - Monthly Development ranks #15,967 and is in the top 71% of all ranked servers.

Server details

What is the online status and reliability of Atlas - Monthly Development?

Right now, Atlas - Monthly Development is up. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 21 September 2026.

What Rust version is used on Atlas - Monthly Development?

On Linux, Atlas - Monthly Development runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Atlas - Monthly Development?

There is no region published by Atlas - Monthly Development. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 64.40.8.251:28130.

Wipe information

What changes on Atlas - Monthly Development on wipe day?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Atlas - Monthly Development wipe?

The prediction follows its tag because too few of Atlas - Monthly Development's wipes are recorded to confirm the schedule. A wipe is scheduled for Thursday 15 October at 17:50 UTC. It has been running its current world for 12 days 9 hours. Its tags show wipes happening every week.

How to join

What is the process to join Atlas - Monthly Development?

Open the Rust console with F1, then type client.connect 64.40.8.251:28130. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs166652,ts16,^o^z,modded

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp0
Max players 0 slots are available.
ts16
Group limit Teams are capped at 16 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe takes place each week.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.
modded
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.