Rust Player Count
45,351 playing now

OfflineNA64.40.8.81:28015checked 29d ago

DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS

3x monthly wipes moddedoxidesoftcore
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,049 #1568 in NA
Last wipe 38d ago monthly schedule
Next wipe 22d 8h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedNA · groups of 100+ · 3x · monthly · 80 on average 8/ 100
[US] AshRust 3x Monthly Solo/Duo/Trio | Full WipedNA · groups of 15+ · 3x · monthly · 64 on average 10/ 100
HollowServers.co 3x Monthly Solo/Duo | Shared BPsNA · groups of 8+ · 3x · monthly · 36 on average 21/ 150
AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPEDNA · groups of 8+ · 3x · monthly · 33 on average 7/ 100
HollowServers.co 3x Monthly Solo/Duo/Trio/Quad |Shared BPsNA · groups of 8+ · 3x · monthly · 33 on average 26/ 150
EchoRust.co 3x Monthly |Solo/Duo/Trio/Quad | Full WipedNA · groups of 50+ · 3x · monthly · 15 on average 0/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

By name, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS runs at 3x gather. Groups are capped at 8 players, the default in the game. The server runs softcore, A less harsh mode by Facepunch: you keep part of your loot. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

A procedural map, generated by the game, runs on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS.

Tags and filters

Where can DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS be found in Rust Player Count lists and filters?

These Rust Player Count lists include DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS: 3x Rust servers, Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

How should you interpret the tags on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

The game's server browser reads these tags from DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): It runs on game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^s (Softcore): A gentler ruleset from Facepunch: you retain part of your inventory when you die; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is offline at the moment; the last time it was seen was 29 days 21 hours ago.

Where does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS sit in the rankings?

In the last seven days, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is #15,049 for player hours, #1,568 in North America, and within the top – of ranked servers.

Server information

What is the uptime and reliability of DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

Last seen 29 days 21 hours ago, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

On Linux, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS runs Rust network protocol 2633 and build 163207. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

Its NA tag shows DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 64.40.8.81:28015.

Wipe information

What wipe pattern does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS follow?

An estimate from the force wipe gives DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 38 days 16 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

How can I connect to DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

To get in, press F1 in Rust and enter client.connect 64.40.8.81:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^s,NA,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163207
Build It runs on game build 163207.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^s
Softcore A gentler ruleset from Facepunch: you retain part of your inventory when you die.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.