Rust Player Count
83,040 playing now

OnlineEU65.108.10.160:28035checked 12m ago

SnowDaddy's Zombie server

quad monthly wipes moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #15,608 top 70% · #2466 in EU
Last wipe 9d ago monthly schedule
Next wipe 22d 2h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 70% of all ranked servers, top 87% in EU, and #621 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence

Usual gap 1.3 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

22d 2hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC9d ago 3 – running 0
Sun 4 Oct, 18:54 UTC9d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC12d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW12d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC14d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC15d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC17d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average 11/ 101
[EU/RU] Rust RelaxEU · quad · monthly · 1 on average 1/ 100
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 77 on average 334/ 375
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 64 on average 65/ 250
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 49 on average 52/ 200
[TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late WipedEU · quad · monthly · 6 on average 11/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for SnowDaddy's Zombie server?

A gather rate is absent from the name of SnowDaddy's Zombie server. A maximum of 4 players per group (quad). survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on SnowDaddy's Zombie server?

The game generates a procedural map of size 1,000 with seed 1337 for SnowDaddy's Zombie server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags, lists and filters

Where can SnowDaddy's Zombie server be found in Rust Player Count lists and filters?

These Rust Player Count lists include SnowDaddy's Zombie server: EU Rust servers, Modded Rust servers and Rust zombie servers, listed live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on SnowDaddy's Zombie server?

These are the tags SnowDaddy's Zombie server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is SnowDaddy's Zombie server?

Right now, 0 players are on SnowDaddy's Zombie server, which has 50 slots. The seven-day average is 0 players, with a peak of 1.

How does SnowDaddy's Zombie server compare in server rankings?

For player hours in the last seven days, SnowDaddy's Zombie server is #15,608 overall, #2,466 in Europe, and in the top 70% of all ranked servers. The server sits at #621 among quad servers.

Server information

What is the online status and reliability of SnowDaddy's Zombie server?

SnowDaddy's Zombie server is currently online. Based on the uptime it reports, the last restart was about 8 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 27 September 2026 is when Rust Player Count first saw it.

What Rust version is used on SnowDaddy's Zombie server?

Rust network protocol 2634 and build 166652 on Linux is what SnowDaddy's Zombie server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find SnowDaddy's Zombie server?

Its EU tag shows SnowDaddy's Zombie server lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 65.108.10.160:28035.

How well does SnowDaddy's Zombie server perform?

In the last 48 hours, it averaged 60 server fps, with a low of 60. The maximum number of entities it carried was 302, which includes buildings, deployables and everything else. At its highest, it used 1,157 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on SnowDaddy's Zombie server on wipe day?

Recent wipes saw an average peak of 3 players. The latest wipe saw its biggest crowd 11 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does SnowDaddy's Zombie server wipe?

Monthly force wipes are the sole wipes on SnowDaddy's Zombie server. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 9 days 8 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

What steps are needed to join SnowDaddy's Zombie server?

Joining is done by opening the console (F1) and running client.connect 65.108.10.160:28035. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166652,ts4

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.