Rust Player Count
48,805 playing now

OnlineEU65.108.196.248:28018checked 10m ago

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

vanillamoddedcarbonpve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,947 top 72% · #2509 in EU
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:54 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average 5/ 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average 4/ 50
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average 2/ 100
Хомка RU PvEEU · groups of 8+ · monthly · 3 on average 2/ 100
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average 1/ 200
PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average 2/ 20

Quick answers

from the figures on this page

Rules, map and settings

What configuration does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS use?

No gather rate appears in the name of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Up to 8 players per group, which is the game's default. The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What is the map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

A procedural map of size 2,000 is what ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS runs, generated by the game with seed 1. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Server tags

Where can ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS be found in Rust Player Count lists and filters?

These Rust Player Count lists include ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: Rust build and creative servers, EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The game's server browser reads these tags from ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS have?

0 of 100 slots are filled on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS right now. For the past week, the average number of players was 0.

What position does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS hold among Rust servers?

In the last seven days, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is #15,947 for player hours, #2,509 in Europe, and within the top 72% of ranked servers.

About the server

What is the uptime and reliability of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

You can find ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS online at the moment. Based on the uptime it reports, the last restart was about 6 hours ago. In the last 7 full days, it was up for 167 of 168 hours, which is 99% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

On Linux, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Its EU tag shows ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 65.108.196.248:28018.

Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS lag-free?

In the last 48 hours, it averaged 239 server fps, with a low of 190. The maximum number of entities it carried was 2,402, which includes buildings, deployables and everything else. At its highest, it used 1,529 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS on wipe day?

The average busiest point in recent wipes reached 2 players. 39 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS wipe?

Too few wipes are recorded for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 7 hours ago.

Connect to the server

How can I connect to ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Joining is done by opening the console (F1) and running client.connect 65.108.196.248:28018. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://enjoythedifference.cloudflareaccess.com/cdn-cgi/access/login/enjoythedifference.net?kid=12168445778a4901142599731de5a4ec369f86b0c74f57391a293221033f65f6&meta=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiIsImtpZCI6IjA1YmYzZjQzOTA1YzIwZDIzYTgwZGM3MjY3OWMwNzdmZTRhYTY0NjI3NTFmMTY5ZjEyNTJiN2FhNDJhMzVhZjcifQ.eyJ0eXBlIjoibWV0YSIsImF1ZCI6IjEyMTY4NDQ1Nzc4YTQ5MDExNDI1OTk3MzFkZTVhNGVjMzY5Zjg2YjBjNzRmNTczOTFhMjkzMjIxMDMzZjY1ZjYiLCJob3N0bmFtZSI6ImVuam95dGhlZGlmZmVyZW5jZS5uZXQiLCJyZWRpcmVjdF91cmwiOiIvIiwic2VydmljZV90b2tlbl9zdGF0dXMiOmZhbHNlLCJpc193YXJwIjpmYWxzZSwiaXNfZ2F0ZXdheSI6ZmFsc2UsImV4cCI6MTc5MTkyNTE0MiwibmJmIjoxNzkxOTI0ODQyLCJpYXQiOjE3OTE5MjQ4NDIsImF1dGhfc3RhdHVzIjoiTk9ORSIsIm10bHNfYXV0aCI6eyJjZXJ0X2lzc3Vlcl9kbiI6IiIsImNlcnRfc2VyaWFsIjoiIiwiY2VydF9pc3N1ZXJfc2tpIjoiIiwiY2VydF9wcmVzZW50ZWQiOmZhbHNlLCJjb21tb25fbmFtZSI6IiIsImF1dGhfc3RhdHVzIjoiTk9ORSJ9LCJyZWFsX2NvdW50cnkiOiJERSIsImFwcF9zZXNzaW9uX2hhc2giOiI1NjgxZmM2MTRhYmQwY2Y3ZWMwMmViNGJjOTEwOWJmOTczMmJiMWFiNzU1NmQyMjVhMjczOGJmOGU3ZjUxMjY1In0.Gk20gv98lTSnp3X5Tljl12xA6KyXkL401tSx4lsKNfwwJOrCMITost_8ZzVqYb6vMz7LkisaZfLYiMWRZNTpiceaOZBn9hgi_w9QdobDCtkXjr3woGs7Os2hMVp74Mvw8Kiv-sZvDBNfPenq0DlMK-e34axbiVZ0KLsVnwgiQ6OILrTAyzMzlOMlp7vj-QpzMqGtOvi28bQDn01IRIv5bZ6hhdMd_9O56OxqPUf36rBXpb7nIA-bXh8x4gxR9PgYiwh5ZgzMrLCFIuKPUEe7owikF8HsWjuihHrtOu-PvuvXcaExRfitKMd_7F5Aa3vwyvpnYZAbFB8JYSYHWdummg&redirect_url=%2F is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.