Rust Player Count
84,879 playing now

Online65.109.111.251:27015checked 12m ago

Rusty Spoon [DEV]

moddedcarbon
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #7,628 top 34%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.8 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:30 UTC4d ago 2 – running 0
Thu 1 Oct, 17:38 UTC FW13d ago 1 halved by day 3 8.8 days 1
Mon 28 Sep, 19:08 UTC15d ago 1 halved by day 1 2.9 days 0
Sun 27 Sep, 22:40 UTC16d ago 3 – 0.9 days 3
Sun 27 Sep, 15:06 UTC17d ago 3 – 0.3 days 0
Sun 27 Sep, 03:20 UTC17d ago 3 – 0.5 days 0
Sat 26 Sep, 17:14 UTC18d ago 3 – 0.4 days 0
Sat 26 Sep, 00:12 UTC18d ago 3 – 0.7 days 0
Fri 18 Sep, 10:12 UTC26d ago 2 halved by day 5 7.6 days 0
Thu 17 Sep, 20:50 UTC26d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average 263/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average 94/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average 29/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 18/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average 55/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Rusty Spoon [DEV]?

A gather rate is absent from the name of Rusty Spoon [DEV]. Groups are capped at 8 players, the default in the game. The server runs build & creative, no gathering, just sandbox building. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Rusty Spoon [DEV]?

The game generates a procedural map of size 3,500 with seed 1337 for Rusty Spoon [DEV]. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: discord.gg/rustyspoon.

Tags, lists and filters

Who operates Rusty Spoon [DEV]?

Because Rusty Spoon [DEV] and 3 other servers we track all publish a rustyspoon.org hostname, they are likely run by the same operator.

Where can Rusty Spoon [DEV] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rusty Spoon [DEV]: Rust build and creative servers, Modded Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Rusty Spoon [DEV]?

These are the tags Rusty Spoon [DEV] publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Rusty Spoon [DEV]?

Right now, 0 players are on Rusty Spoon [DEV], which has 40 slots. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 0 players.

What position does Rusty Spoon [DEV] hold among Rust servers?

Over the last seven days, Rusty Spoon [DEV] is #7,628 for player hours, placing it in the top 34% of ranked servers.

Server information

How reliable is Rusty Spoon [DEV], and is it online?

Right now, Rusty Spoon [DEV] is up. It reports an uptime that puts the last restart at roughly 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Rusty Spoon [DEV]?

Linux hosts Rusty Spoon [DEV], which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Rusty Spoon [DEV]?

There is no region published by Rusty Spoon [DEV]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 65.109.111.251:27015.

How well does Rusty Spoon [DEV] perform?

The server ran at an average of 45 fps over the last 48 hours, never falling below 44. Up to 79,677 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,788 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on Rusty Spoon [DEV] during a wipe?

Recent wipes saw an average peak of 1 players. 25 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.

When does Rusty Spoon [DEV] wipe?

No next wipe can be predicted for Rusty Spoon [DEV], as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 3 days 23 hours ago.

How to join

What is the process to join Rusty Spoon [DEV]?

Joining is done by opening the console (F1) and running client.connect 65.109.111.251:27015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://rustyspoon.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative Sandbox mode: build freely, without gathering resources.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.