Rust Player Count
59,758 playing now

OnlineEU65.109.115.184:20820checked 8m ago

RYZE PROJECT

weekly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 4
Rank #4,423 top 20% · #1501 in EU
Last wipe 5d ago weekly schedule
Next wipe 1d 10h Fri 16 Oct, 08:32 UTC

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 08:32 UTC, in 1d 10h. Its weekly schedule tag · low confidence

Usual gap 6.7 days between real wipes
On rhythm 40% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 25% else halves by day 2

Coming wipes

1d 10hFri 16 Oct, 08:32 UTC
8d 10hFri 23 Oct, 08:32 UTC
15d 10hFri 30 Oct, 08:32 UTC
21d 21hThu 5 Nov, 19:00 UTC FW
22d 10hFri 6 Nov, 08:32 UTC
29d 10hFri 13 Nov, 08:32 UTC
36d 10hFri 20 Nov, 08:32 UTC
43d 10hFri 27 Nov, 08:32 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:32 UTC5d ago 4 – running 0
Fri 2 Oct, 15:35 UTC12d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC19d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC20d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC22d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC31d ago 3 halved by day 7 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 74/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 14/ 200
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average 12/ 175
TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average 22/ 100
Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for RYZE PROJECT?

The name of RYZE PROJECT does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on RYZE PROJECT?

RYZE PROJECT runs a procedural map of size 3,650 with seed 1988292877, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can RYZE PROJECT be found in Rust Player Count lists and filters?

These Rust Player Count lists include RYZE PROJECT: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What information do the tags on RYZE PROJECT convey?

The game's server browser reads these tags from RYZE PROJECT: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes every week; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on RYZE PROJECT?

With 50 slots, RYZE PROJECT has 0 players at the moment. With a peak of 4, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 1 players.

What position does RYZE PROJECT hold among Rust servers?

For player hours in the last seven days, RYZE PROJECT is #4,423 overall, #1,501 in Europe, and in the top 20% of all ranked servers.

Server information

What is the online status and reliability of RYZE PROJECT?

You can find RYZE PROJECT online at the moment. It reports an uptime that puts the last restart at roughly 17 hours ago. For the last 7 full days, it was online for 160 of 168 hours, a 95% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for RYZE PROJECT?

On Linux, RYZE PROJECT runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RYZE PROJECT?

Its EU tag shows RYZE PROJECT lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 65.109.115.184:20820.

What is the performance like on RYZE PROJECT?

In the last 48 hours, it averaged 175 server fps, with a low of 20. The maximum number of entities it carried was 75,028, which includes buildings, deployables and everything else. Peak memory use was 2,948 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on RYZE PROJECT during a wipe?

Across its recent wipes, the busiest times averaged 3 players. 7 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 25% of recent wipes. If not, the crowd went below half by day 2.

When does RYZE PROJECT wipe?

The schedule cannot be confirmed from the few RYZE PROJECT wipes recorded, so the prediction is based on its tag. On Friday 16 October at 08:32 UTC the next wipe is expected. The world in play was created 5 days 12 hours ago. The tags carry a weekly wipe schedule.

Join the server

What is the process to join RYZE PROJECT?

Joining is done by opening the console (F1) and running client.connect 65.109.115.184:20820. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/nbB3pn2X.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.