Rust Player Count
40,985 playing now

Offline65.109.39.176:28315checked 5d ago

Rust WakeExp 7 (private insecure test)

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,885 top 72%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:39 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average 280/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average 142/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 182/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average 169/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 36/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average 168/ 225

Quick answers

from the figures on this page

Rules and settings

Which rules govern Rust WakeExp 7 (private insecure test)?

No gather rate appears in the name of Rust WakeExp 7 (private insecure test). Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.

Which map is running on Rust WakeExp 7 (private insecure test)?

A procedural map is what Rust WakeExp 7 (private insecure test) runs, generated by the game.

Tags, lists and filters

Where can Rust WakeExp 7 (private insecure test) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust WakeExp 7 (private insecure test): Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Rust WakeExp 7 (private insecure test)?

These are the tags Rust WakeExp 7 (private insecure test) publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Rust WakeExp 7 (private insecure test)?

The server Rust WakeExp 7 (private insecure test) is offline at present, with its last appearance 5 days 18 hours ago. For the past week, the average number of players was 0.

How does Rust WakeExp 7 (private insecure test) compare in server rankings?

Rust WakeExp 7 (private insecure test) is in the top 72% of all ranked servers with a rank of #15,885 for player hours over the past seven days.

About the server

How reliable is Rust WakeExp 7 (private insecure test), and is it online?

Rust WakeExp 7 (private insecure test) is down at the moment and was last seen 5 days 18 hours ago. It was up 9% of the time over the last 7 full days, 15 of 168 hours. 7 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust WakeExp 7 (private insecure test)?

Linux hosts Rust WakeExp 7 (private insecure test), which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust WakeExp 7 (private insecure test) serve?

No region is published by Rust WakeExp 7 (private insecure test). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 65.109.39.176:28315.

Wipe information

What should you expect on Rust WakeExp 7 (private insecure test) during a wipe?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Rust WakeExp 7 (private insecure test) follow?

The rhythm of wipes on Rust WakeExp 7 (private insecure test) cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 7 days 23 hours ago.

Connect to the server

How can I connect to Rust WakeExp 7 (private insecure test)?

Joining is done by opening the console (F1) and running client.connect 65.109.39.176:28315. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.