Rust Player Count
43,380 playing now

Offline65.109.39.176:28415checked 5d ago

Rust WakeExp 7 (private insecure test)

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,880 top 72%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:43 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average 303/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average 164/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 156/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average 180/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 40/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average 188/ 225

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Rust WakeExp 7 (private insecure test) use?

A gather rate is absent from the name of Rust WakeExp 7 (private insecure test). The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

What map is used on Rust WakeExp 7 (private insecure test)?

A procedural map is what Rust WakeExp 7 (private insecure test) runs, generated by the game.

Tags and filters

Where can Rust WakeExp 7 (private insecure test) be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust WakeExp 7 (private insecure test) fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Rust WakeExp 7 (private insecure test) convey?

For the game's server browser, Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Rust WakeExp 7 (private insecure test)?

Currently offline, Rust WakeExp 7 (private insecure test) was last seen 5 days 19 hours ago. For the past week, the average number of players was 0.

How does Rust WakeExp 7 (private insecure test) compare in server rankings?

For player hours in the last seven days, Rust WakeExp 7 (private insecure test) ranks #15,880 and is in the top 72% of all ranked servers.

Server information

What is the online status and reliability of Rust WakeExp 7 (private insecure test)?

Currently offline, Rust WakeExp 7 (private insecure test) was last seen 5 days 19 hours ago. For the last 7 full days, it was online for 15 of 168 hours, a 9% uptime. Its first appearance in Rust Player Count was on 7 October 2026.

What Rust version is used on Rust WakeExp 7 (private insecure test)?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust WakeExp 7 (private insecure test) serve?

No region is published by Rust WakeExp 7 (private insecure test). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 65.109.39.176:28415.

Wipe information

What happens on Rust WakeExp 7 (private insecure test) when a wipe occurs?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Rust WakeExp 7 (private insecure test) wipe?

With so few of Rust WakeExp 7 (private insecure test)'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 7 days 22 hours ago.

Join the server

What steps are needed to join Rust WakeExp 7 (private insecure test)?

Joining is done by opening the console (F1) and running client.connect 65.109.39.176:28415. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.