Online65.109.91.247:28015checked 9m ago
Rust Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Rust Test Server use?
The name of Rust Test Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Rust Test Server?
A procedural map of size 3,500 is what Rust Test Server runs, generated by the game with seed 149861245. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can Rust Test Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on Rust Test Server?
For the game's server browser, Rust Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Rust Test Server have?
Right now, 0 players are on Rust Test Server, which has 50 slots. The average player count for the past seven days is 0.
Where does Rust Test Server sit in the rankings?
For player hours in the last seven days, Rust Test Server ranks #15,159 and is in the top 70% of all ranked servers.
About the server
How reliable is Rust Test Server, and is it online?
You can find Rust Test Server online at the moment. It reports an uptime that puts the last restart at roughly 25 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. 20 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Rust Test Server?
On Linux, Rust Test Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Rust Test Server?
There is no region published by Rust Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 65.109.91.247:28015.
Is Rust Test Server lag-free?
The server ran at an average of 198 fps over the last 48 hours, never falling below 164. The highest entity count was 67,914, covering buildings, deployables and all other objects. At its highest, it used 1,997 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
How often does Rust Test Server wipe?
With so few of Rust Test Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 27 hours ago.
Join the server
What is the process to join Rust Test Server?
Open the Rust console with F1, then type client.connect 65.109.91.247:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.