Rust Player Count
100,940 playing now

Offline65.191.150.10:28015checked 10d ago

Rust Mod Development

moddedoxide
Players now 1/ 4 25% full
7-day average 0 peak –
Rank #13,767 top 61%
Last wipe 14d ago no schedule published
Next wipe 20d 3h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 20d 3h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

20d 3hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:22 UTC FW14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 363/ 400
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 106 on average 186/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average 226/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 70 on average 95/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rust Mod Development?

A gather rate is absent from the name of Rust Mod Development. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Rust Mod Development?

A procedural map, generated by the game, runs on Rust Mod Development.

Tags and filters

Where can Rust Mod Development be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Mod Development fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on Rust Mod Development?

These are the tags Rust Mod Development publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Rust Mod Development have?

Rust Mod Development is offline at the moment; the last time it was seen was 10 days 15 hours ago.

Where does Rust Mod Development sit in the rankings?

Over the last seven days, Rust Mod Development is #13,767 for player hours, placing it in the top 61% of ranked servers.

Server information

What is the uptime and reliability of Rust Mod Development?

Last seen 10 days 15 hours ago, Rust Mod Development is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 30 September 2026.

What Rust version is used on Rust Mod Development?

On Windows, Rust Mod Development runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Mod Development serve?

A region is not published by Rust Mod Development. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 65.191.150.10:28015.

Wipe days

What happens on Rust Mod Development when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 1 hours in.

What wipe pattern does Rust Mod Development follow?

Monthly force wipes are the sole wipes on Rust Mod Development. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 14 days 19 hours.

Connect to the server

What steps are needed to join Rust Mod Development?

Open the Rust console with F1, then type client.connect 65.191.150.10:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.