Rust Player Count
35,163 playing now

Offline65.20.114.54:28015checked 8h ago

int_new Local Server

Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #8,978 top 41%
Last wipe 15h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75116:0017:0019:0020:0022:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average 181/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average 102/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 255/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average 117/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 22/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average 107/ 150

Quick answers

from the figures on this page

Settings and map

What are the server rules for int_new Local Server?

The name of int_new Local Server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.

Which map is running on int_new Local Server?

A procedural map is what int_new Local Server runs, generated by the game.

Tags, lists and filters

Where can int_new Local Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include int_new Local Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on int_new Local Server convey?

These are the tags int_new Local Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is int_new Local Server?

Currently offline, int_new Local Server was last seen 8 hours ago. The average player count for the last seven days is 1, and the highest point was 1. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 1 players.

How does int_new Local Server compare in server rankings?

int_new Local Server is in the top 41% of all ranked servers with a rank of #8,978 for player hours over the past seven days.

About the server

What is the uptime and reliability of int_new Local Server?

int_new Local Server is down at the moment and was last seen 8 hours ago. 14 October 2026 is when Rust Player Count first saw it.

What Rust version is used on int_new Local Server?

Rust network protocol 2634 and build 167781 on Windows is what int_new Local Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of int_new Local Server?

There is no region published by int_new Local Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 65.20.114.54:28015.

Wipe schedule

When does int_new Local Server wipe?

With so few of int_new Local Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 15 hours ago.

How to join

How can I connect to int_new Local Server?

Open the Rust console with F1, then type client.connect 65.20.114.54:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.