Rust Player Count
90,960 playing now

Offline65.7.2.45:20840checked 17d ago

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons

10x moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #16,589 top 71%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 03:58 UTC22d ago 1 – running 0
Sat 19 Sep, 01:23 UTC24d ago 2 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 285 on average 532/ 600
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average 179/ 250
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 158 on average 136/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average 146/ 350
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 74 on average 125/ 175
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average 12/ 50

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons sets its gather rate to 10x, as its name states. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons runs a procedural map of size 4,000 with seed 1234, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons be found in Rust Player Count lists and filters?

The Rust Player Count lists that #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons fits are: 10x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What information do the tags on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons convey?

These are the tags #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is offline at the moment; the last time it was seen was 17 days 14 hours ago.

What position does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons hold among Rust servers?

Over the last seven days, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is #16,589 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the online status and reliability of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

Currently offline, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons was last seen 17 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 18 September 2026.

What Rust version is used on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

On Windows, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons serve?

A region is not published by #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 65.7.2.45:20840.

Wipe days

What happens on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 3 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

How often does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons wipe?

Too few wipes are recorded for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 22 days 14 hours ago.

Connect to the server

How can I connect to #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

Open the Rust console with F1, then type client.connect 65.7.2.45:20840. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.