Rust Player Count
33,537 playing now

Offline65.92.123.180:28015checked 8d ago

Dev Environment - Bot Testing

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,617 top 65%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 42/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 13/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 1/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern Dev Environment - Bot Testing?

The name of Dev Environment - Bot Testing does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.

What is the map on Dev Environment - Bot Testing?

A procedural map, generated by the game, runs on Dev Environment - Bot Testing.

Tags, lists and filters

Where can Dev Environment - Bot Testing be found in Rust Player Count lists and filters?

These Rust Player Count lists include Dev Environment - Bot Testing: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Dev Environment - Bot Testing?

The game's server browser reads these tags from Dev Environment - Bot Testing: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Dev Environment - Bot Testing?

Currently offline, Dev Environment - Bot Testing was last seen 8 days 15 hours ago.

What position does Dev Environment - Bot Testing hold among Rust servers?

For player hours in the last seven days, Dev Environment - Bot Testing ranks #14,617 and is in the top 65% of all ranked servers.

Server information

How reliable is Dev Environment - Bot Testing, and is it online?

Currently offline, Dev Environment - Bot Testing was last seen 8 days 15 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 6 October 2026.

What Rust version is used on Dev Environment - Bot Testing?

Windows hosts Dev Environment - Bot Testing, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Dev Environment - Bot Testing?

No region is published by Dev Environment - Bot Testing. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 65.92.123.180:28015.

Wipe schedule

What wipe pattern does Dev Environment - Bot Testing follow?

The rhythm of wipes on Dev Environment - Bot Testing cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 10 days.

How to join

What is the process to join Dev Environment - Bot Testing?

To get in, press F1 in Rust and enter client.connect 65.92.123.180:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.