Rust Player Count
42,647 playing now

Offline66.114.157.174:28015checked 26d ago

Dan's Experiment PvE

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,402 no region published
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average 290/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average 157/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 162/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average 171/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 37/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average 176/ 225

Quick answers

from the figures on this page

Settings and map

Which rules govern Dan's Experiment PvE?

A gather rate is absent from the name of Dan's Experiment PvE. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on Dan's Experiment PvE?

A procedural map is what Dan's Experiment PvE runs, generated by the game.

Tags and filters

Where can Dan's Experiment PvE be found in Rust Player Count lists and filters?

The Rust Player Count lists that Dan's Experiment PvE fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Dan's Experiment PvE?

The game's server browser reads these tags from Dan's Experiment PvE: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Dan's Experiment PvE?

Currently offline, Dan's Experiment PvE was last seen 26 days 4 hours ago.

How does Dan's Experiment PvE compare in server rankings?

For player hours in the last seven days, Dan's Experiment PvE ranks #15,402 and is in the top – of all ranked servers.

About the server

How reliable is Dan's Experiment PvE, and is it online?

Currently offline, Dan's Experiment PvE was last seen 26 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Dan's Experiment PvE?

Windows hosts Dan's Experiment PvE, which runs Rust network protocol 2633 and build 163207. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Dan's Experiment PvE?

There is no region published by Dan's Experiment PvE. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 66.114.157.174:28015.

Wipe days

What wipe pattern does Dan's Experiment PvE follow?

The rhythm of wipes on Dan's Experiment PvE cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 39 days 12 hours.

Connect to the server

How can I connect to Dan's Experiment PvE?

Joining is done by opening the console (F1) and running client.connect 66.114.157.174:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.