Online66.165.249.10:28215checked 12m ago
Rustic Ruins [Temp] Test Serve
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Rustic Ruins [Temp] Test Serve?
The name of Rustic Ruins [Temp] Test Serve does not state a gather rate. No group limit is published. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Anti-cheat VAC from Valve is on.
What is the map on Rustic Ruins [Temp] Test Serve?
A procedural map of size 4,000 is what Rustic Ruins [Temp] Test Serve runs, generated by the game with seed 235214983. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Rustic Ruins [Temp] Test Serve be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rustic Ruins [Temp] Test Serve fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
What is the meaning of the tags on Rustic Ruins [Temp] Test Serve?
For the game's server browser, Rustic Ruins [Temp] Test Serve publishes: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): Capacity: 100 slots; v2515 (Protocol): To join, your game must match protocol 2515; cs90920 (Build): The game build is 90920; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded category: plugins or configuration change gameplay; hc1579f8a (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; stok (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on Rustic Ruins [Temp] Test Serve?
0 of 100 slots are filled on Rustic Ruins [Temp] Test Serve right now. The average player count for the past seven days is 0.
Where does Rustic Ruins [Temp] Test Serve sit in the rankings?
Over the last seven days, Rustic Ruins [Temp] Test Serve is #15,912 for player hours, placing it in the top 72% of ranked servers.
Server information
How reliable is Rustic Ruins [Temp] Test Serve, and is it online?
You can find Rustic Ruins [Temp] Test Serve online at the moment. Based on the uptime it reports, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Rustic Ruins [Temp] Test Serve?
On Windows, Rustic Ruins [Temp] Test Serve runs Rust network protocol 2515 and build 90920. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Rustic Ruins [Temp] Test Serve serve?
There is no region published by Rustic Ruins [Temp] Test Serve. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.165.249.10:28215.
Is Rustic Ruins [Temp] Test Serve lag-free?
The server ran at an average of 61 fps over the last 48 hours, never falling below 23. Up to 206,039 entities were present, including buildings, deployables and other world objects. Peak memory use was 12,284 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
How often does Rustic Ruins [Temp] Test Serve wipe?
With so few of Rustic Ruins [Temp] Test Serve's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 754 days 3 hours.
Connect to the server
What steps are needed to join Rustic Ruins [Temp] Test Serve?
Open the Rust console with F1, then type client.connect 66.165.249.10:28215. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://rustic-ruins.tebex.io is its website.
Server tags
what each one meansPublished as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded
Game
gmvanilla
mp100
v2515
cs90920
ptrak
Mods and access
oxide
modded
Other
hc1579f8a
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.