Online66.186.37.210:28015checked 10m ago
Sovereign Skies - Modded Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Sovereign Skies - Modded Test?
A gather rate is absent from the name of Sovereign Skies - Modded Test. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on Sovereign Skies - Modded Test?
The game generates a procedural map of size 3,500 with seed 4241700 for Sovereign Skies - Modded Test. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Sovereign Skies - Modded Test be found in Rust Player Count lists and filters?
These Rust Player Count lists include Sovereign Skies - Modded Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on Sovereign Skies - Modded Test convey?
For the game's server browser, Sovereign Skies - Modded Test publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Sovereign Skies - Modded Test?
0 of 100 slots are filled on Sovereign Skies - Modded Test right now. For the past week, the average number of players was 0.
What position does Sovereign Skies - Modded Test hold among Rust servers?
For player hours in the last seven days, Sovereign Skies - Modded Test ranks #15,461 and is in the top 71% of all ranked servers.
Server details
How reliable is Sovereign Skies - Modded Test, and is it online?
You can find Sovereign Skies - Modded Test online at the moment. Based on the uptime it reports, the last restart was about 2 hours ago. 19 October 2026 is when Rust Player Count first saw it.
What Rust version is used on Sovereign Skies - Modded Test?
Linux hosts Sovereign Skies - Modded Test, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Sovereign Skies - Modded Test?
There is no region published by Sovereign Skies - Modded Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.186.37.210:28015.
Is Sovereign Skies - Modded Test lag-free?
In the last 48 hours, it averaged 105 server fps, with a low of 102. The highest entity count was 69,353, covering buildings, deployables and all other objects. Memory usage reached up to 1,764 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
When does Sovereign Skies - Modded Test wipe?
The rhythm of wipes on Sovereign Skies - Modded Test cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 3 hours.
Join the server
What is the process to join Sovereign Skies - Modded Test?
Open the Rust console with F1, then type client.connect 66.186.37.210:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.