Rust Player Count
76,732 playing now

OnlineNA66.23.226.238:25574checked 10m ago

[US] Immortal Trial's | PVE | Perm Deep Sea | & more!

monthly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 1 peak 2
Rank #9,281 top 43% · #1260 in NA
Last wipe 18d ago monthly schedule
Next wipe 16d 4h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5204:0006:0008:0009:0011:0013:00

Hourly average and peak, UTC.

Server performance

02040608004:0006:0008:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 16d 4h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 53/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 51 on average 32/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 47 on average 29/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 46 on average 21/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 37 on average 28/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 20 on average 9/ 420

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

No gather rate appears in the name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. Up to 8 players per group, which is the game's default. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The game generates a procedural map of size 4,250 with seed 1337 for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags and filters

Where can [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The game's server browser reads these tags from [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

Right now, 0 players are on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, which has 100 slots. The seven-day average is 1 players, with a peak of 2. The busiest time in the last 48 hours was 05:00 UTC, with an average of 1 players.

How does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! compare in server rankings?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! ranks #9,281 for player hours over the past seven days, #1,260 in North America, and is in the top 43% of all ranked servers.

Server information

What is the online status and reliability of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! is currently online. Based on the uptime it reports, the last restart was about 3 hours ago. Rust Player Count recorded it for the first time on 20 October 2026.

What Rust version is used on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

Rust network protocol 2634 and build 167781 on Linux is what [US] Immortal Trial's | PVE | Perm Deep Sea | & more! uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

In North America, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 66.23.226.238:25574.

How well does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! perform?

In the last 48 hours, it averaged 55 server fps, with a low of 32. Up to 137,730 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,591 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipe?

The next wipe for [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is an estimate based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 18 days 20 hours. The tags show a wipe schedule set to monthly.

Join the server

What is the process to join [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

To get in, press F1 in Rust and enter client.connect 66.23.226.238:25574. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.