Rust Player Count
83,212 playing now

Offline66.248.205.61:8888checked 21d ago

Amazing Rust RED #1 [DEV]

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,479 top 67%
Last wipe 37d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 567/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average 415/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average 199/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average 402/ 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 44/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average 354/ 425

Quick answers

from the figures on this page

Settings and map

Which rules govern Amazing Rust RED #1 [DEV]?

The name of Amazing Rust RED #1 [DEV] does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on Amazing Rust RED #1 [DEV]?

A procedural map is what Amazing Rust RED #1 [DEV] runs, generated by the game.

Tags, lists and filters

Where can Amazing Rust RED #1 [DEV] be found in Rust Player Count lists and filters?

The Rust Player Count lists that Amazing Rust RED #1 [DEV] fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Amazing Rust RED #1 [DEV] convey?

For the game's server browser, Amazing Rust RED #1 [DEV] publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Amazing Rust RED #1 [DEV]?

Currently offline, Amazing Rust RED #1 [DEV] was last seen 21 days 15 hours ago.

How does Amazing Rust RED #1 [DEV] compare in server rankings?

Amazing Rust RED #1 [DEV] is in the top 67% of all ranked servers with a rank of #15,479 for player hours over the past seven days.

Server information

What is the uptime and reliability of Amazing Rust RED #1 [DEV]?

Currently offline, Amazing Rust RED #1 [DEV] was last seen 21 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Amazing Rust RED #1 [DEV]?

Rust network protocol 2633 and build 163207 on Windows is what Amazing Rust RED #1 [DEV] uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Amazing Rust RED #1 [DEV]?

There is no region published by Amazing Rust RED #1 [DEV]. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 66.248.205.61:8888.

Wipe information

What wipe pattern does Amazing Rust RED #1 [DEV] follow?

The rhythm of wipes on Amazing Rust RED #1 [DEV] cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 37 days 14 hours ago.

Join the server

What is the process to join Amazing Rust RED #1 [DEV]?

Joining is done by opening the console (F1) and running client.connect 66.248.205.61:8888. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.